[TAS] Doom 32X Resurrection v1.4 - Map 1 - 2 players Coop 100% @Dimon12321
[TAS] Doom 32X Resurrection v1.4 - Map 1 - 2 players Coop 100%  @Dimon12321
Uploaded November 2021 | Updated September 2026, 1 week ago
I was following Doom 32X Resurrection project since its first day and I was very happy when 1.0 finally came out with all those improvements that were missing in the original version. I planned to hit the scene then, but what stopped me is the lack of NTSC patch where the gameplay pace would be faster.
Then 1.4 version came out which brought... (drumroll) ... Cooperative and Deathmatch modes! Holy mother, that was unexpected. It got my enthusiasm and now I'm glad to present this video!

To begin with, it's easier to control 2 players than 4 players (youtube.com/watch?v=2hfclj3JaAc ).
Second, the game feels pretty much consistent and the framerate jumps are rare, so frame-by-frame movie building is not that tedious. The main obstacle was the random, how much damage monsters receive and how they move around depending on players' actions.
Third, Hangar is a small map which is good start to introduce such a mode.

As you see, both players have 41% (12 monsters) kills each. There are 29 monsters on the map, but 5 monsters didn't count towards any of the players, that are 4 zombiemen which died of barrel explosions near the exit room and a zombie in the main room on the stairs that was killed by a shotgunner.

Emulator used: Bizhawk 2.6.1 (using TAStuio tool)
Doom 32X Resurrection (by Vic): doomworld.com/forum/topic/119202-doom-32x-resurrection
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[TAS] Doom 32X Resurrection v1.4 - Map 1 - 2 players Coop 100%

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