Blue Flame 1k demo for Apple IIdeater782023-02-12 | 1k demo for the Apple II with Mockingboard ay-3-8910 music by MA2E 1st place in Oldskool 1k at Lovebyte 2023 For more info see: http://deater.net/weave/vmwprod/lovebyte_2023a few scenes from second reality on Apple IIdeater782023-08-15 | I'm usually not a fan of 2nd reality remakes, but then I found an AY-3-8910 version of the soundtrack and well, one thing led to another...
really it's just a few scenes and part of a rotozoomer
This is just proof of concept, I made many mistakes and hesitated a lot.
Fore more info on the demake see here: http://deater.net/weave/vmwprod/myst_vcsAtari 2600 Myst red/blue pages implementeddeater782023-07-31 | The unofficial Atari 2600 Myst demake now supports picking up red/blue pages and getting the relevant bad endings.
For more info see: http://deater.net/weave/vmwprod/myst_vcsatari 2600 myst clock puzzle implementeddeater782023-07-24 | you can now get the hint and then do the puzzle to get to the marker switch on the clock
for more info see: http://deater.net/weave/vmwprod/myst_vcsAtari 2600 Myst Fireplace Implemented (spoilers)deater782023-07-15 | Finally got the Fireplace puzzle implemented. It was a challenge getting this down to a reasonable size with various problems along the way. Running low on space on the ROM image.
Lots more locations, and you can "win" the game, although the fireplace puzzle isn't really hooked up yet.
More more info and ROM image see: http://deater.net/weave/vmwprod/myst_vcsStrongbadZone on Apple IIdeater782023-06-11 | A port of the Videlectrix game "Strongbadzone" to the Apple II. Captured on an actual Apple IIe platinum
sorry the sound is slightly out of sync, I don't have OBS 100% configured right
For more details, disk image, etc, see: http://deater.net/weave/vmwprod/sbDuck Pound for Apple II outtakedeater782023-06-06 | Was implementing the homestar runner / sbemail Duckpond game in Apple II lores and it was a bit... buggy.Apple IIe 256byte midline mode-switch Demodeater782023-05-20 | 256 byte Apple IIe demo. Released at outline 2023 demoparty. Doing cycle-counting and mid-line mode-switching
recorded on actual Apple II Platinum
for more info see: http://deater.net/weave/vmwprod/outline_2023Double Double Apple II Modeswitch Demodeater782023-05-15 | Demo showing off racing-the-beam style mode switching for the "double" (80-column) graphics modes available on Apple IIe and newer.
For mode details see: http://deater.net/weave/vmwprod/mode_switchApple II animation from SBEMAIL #152deater782023-05-03 | Testing out some hi-res graphics routines on the Apple II. This is an animation based on one from the Homestar Runner Strong Bad E-mail #152 "ISP"
Fits in 8k. The sound is "electric duet" out the regular speaker, though in the end that didn't turn out so great
link to disk image here: http://deater.net/weave/vmwprod/sb/fn.htmlC.H.E.A.T. for Atari 2600deater782023-03-21 | An implementation of the long rumored C.H.E.A.T. Homestar Runner video game for the Atari VCS / 2600
More info and rom file can be found here: http://deater.net/weave/vmwprod/cheatweave15 15 byte intro for Apple IIdeater782023-02-17 | 15-byte hi-res intro for the Apple II, using shape tables Shown in the 16 byte oldskool compo at Lovebyte 2023 For more info see: youtu.be/T6iG3AiOURQfield16 16 byte Apple II introdeater782023-02-17 | another 16-byte Apple II hi-res shapetable demo Shown at Lovebyte 2023 For more info see: http://deater.net/weave/vmwprod/lovebyte_2023agony17 17-byte Apple II Introdeater782023-02-16 | 17 byte Apple II intro released at Lovebyte 2023
For more info/download see here: http://deater.net/weave/vmwprod/monkey_vcsApple II Desire 1k Apple II Demodeater782022-11-19 | 1k Apple II demo shown at Demosplash 2022 Mockingboard sound, recorded on actual Apple II Platinum
Source code and cartridge image can be found here: http://deater.net/weave/vmwprod/demosplash2022/vcs_desireDemo Programming for the Apple II (Demosplash 2018)deater782022-10-05 | Talk given at the Demosplash 2018 demoparty on demos for the Apple II, including some complicated cycle-counted mode-switching demos.
At the end also includes the live showing of the "Apple II Cycle-Counting Megademo" which one 1st place in the Oldskool competition.Secret Collect. for Atari 2600 Longplaydeater782022-09-03 | 4k port of Secret Collect. for the Atari VCS/2600 The levels repeat, just getting faster. Lose your speed bonus at the wrong time and things fall apart quickly.
You can get the rom image here: http://deater.net/weave/vmwprod/floppy_rescueMyst for Atari 2600 - work in progress #2deater782022-08-12 | Myst demake for Atari 2600, fitting on a 16k cartridge Recorded in stella emulator for more info see: http://deater.net/weave/vmwprod/myst_vcsPlanet 227 byte demo from Lovebyte Turbo 2022deater782022-08-08 | A short 227 byte size-coded demo (written in Applesoft BASIC) that was shown at the fast-paced 10-minute long Lovebyte Turbo mini-party at Evoke.Myst for Atari 2600deater782022-07-30 | Myst, or at least as much as will fit on a 4k cartridge, for the Atari 2600
For more info see: http://deater.net/weave/vmwprod/myst_vcsSecret Collect for the Atari 2600deater782022-07-15 | Was learning how to program the Atari VCS and thought I'd make a port of "Secret Collect." (the 80s Flash video game parody by the folks at Homestarrunner.com)
For more details see here: http://deater.net/weave/vmwprod/secret_collectTrying out a KIM-1 (replica), the Raspberry Pi of 1976deater782022-07-07 | I got this DevilishDesign KIM-1 replica kit and put it together, then of course had to write some code for it. 6502 Size Optimization is much more critical when you have to key in each byte one nybble at a time.Writing a PT3 Vortex Tracker Player for the Apple II (Demosplash 2019)deater782022-06-29 | Talk I gave at Demosplash 2019 about porting a player for PT3 Vortex Tracker files (AY-3-8910 audio, such as found on Mockingboard, Atari ST, ZX Spectrum, etc) for use on the Apple II.
For more details see: http://www.deater.net/weave/vmwprod/pt3_libdsr scroll: another 256B Apple II Demodeater782022-05-28 | 256B Apple II intro released at Outline 2022 demo party Won second place, Oldschool 256B
Music adapted to PT3 from a MOD by Yomura KasugaApple II Lemmings Homestar Runner Expansiondeater782022-04-17 | Longplay of the Homestar Runner levelset for the Apple II Lemmings Demake
For more info, disk image, etc, see: http://www.deater.net/weave/vmwprod/lemmApple II+ Lemmings updatedeater782022-03-25 | Can play the first 5 levels now, and can have multiple lemmings on screen. This capture was from the microm8 emulator in voxel mode.
For more info see: http://www.deater.net/weave/vmwprod/lemmLemmings Proof-of-Concept for Apple II+deater782022-03-16 | Proof of concept showing what Lemmings might have looked like on an 8-bit Apple II+, programmed in 6502 assembly. First half is actual capture from Apple IIe platinum (split screen effect is black/white due to retrotink capture card, looks fine on actual CRT). Second half is what it looks like in emulator.
For more info and disk image see: http://www.deater.net/weave/vmwprod/lemmApple II Peasants Quest Buying Kerrek a Cold Onedeater782022-02-21 | This was the most requested feature. Stick around for a somewhat disturbing outtake/bug where Rather Dashing seems to be dancing for more info see: http://www.deater.net/weave/vmwprod/peasantXdraw Wave 16 byte Apple II Demodeater782022-02-15 | 16 Byte Apple II demo presented at Lovebyte 2022 (finished 8/17, oldschool 16B)