Almost but not quite. This is a bit intense. First time I've even seen the second timeout, flower crush death was not what I was expecting. The first timeout I finally understand it since there's one empty coffin that I wasn't keeping track of before.
Also that first coffin spell is just downright evil. Although I could have lasted longer if not for the second spell stupidity. I could not even see what I clipped on the first death for the second spell. To make matters worse a tip of a purple wheel hits me as it goes offscreen.
If bombs couldn't do damage during her spells I would have given up long ago. I can do it but it's going to take a very long time to clear this.
Almost but not quite. This is a bit intense. First time I've even seen the second timeout, flower crush death was not what I was expecting. The first timeout I finally understand it since there's one empty coffin that I wasn't keeping track of before.
Also that first coffin spell is just downright evil. Although I could have lasted longer if not for the second spell stupidity. I could not even see what I clipped on the first death for the second spell. To make matters worse a tip of a purple wheel hits me as it goes offscreen.
If bombs couldn't do damage during her spells I would have given up long ago. I can do it but it's going to take a very long time to clear this.
Has some nice music, but it's still evil.Rabi Ribi ~ Irisu Extra (DLC)Mesarthim2016-04-01 | Well now that I know how easily she can be beaten in the early phases the battle isn't too terrible. Some of the patterns were changed to be fairly evil. The first phase for me is effectively a rush to prevent her third laser cycle as the gaps are far too tiny (preventing ability to dodge before they deactivate). Second phase wasn't too bad at all (and one part was skipped due to the dps I caused, which isn't hard even with the speed of the rain). The real issue is the third and final phase of the fight (300 revenge, super speed patterns). I'll let the video speak for itself but timing the rainbow magic charged shot with instant death debuffs is great help.
Artbook DLC is pretty good.
And a Shadowplay test. I'm not used to using this but the stutter for video or audio was not... terrible. Maybe turning off shadow mode could have made it a little better (a guess).Rabi Ribi ~ Irisu 0% ItemsMesarthim2016-02-19 | Demonstration that you don't need cakes or donuts to beat the fight (and bombs). And this turned out a lot more grainy than I expected.
Excuse the clumsy play style.Final Dreadnaught 4 ~ Milla Hard ModeMesarthim2016-01-09 | Just a quick rundown on how the final stage goes on hard mode with this character. Some people seem to have issues with it so maybe this will be of assistance.
Now that I am on satellite uploading much of anything is going to take a toll.Dark Falz Loser XH Solo RaHu - Bored EditionMesarthim2015-09-21 | Sloppy, but whatever. Normally do not document my online experiences. I do not main ranger and my affixes are average (100). Considering it takes me two attempts to break any given part I may as well go for the head fully if I am ever bored enough to do this again.
Might as well do it solo to artificially give myself something to do. And there are plenty of people that do it significantly better than this. Weak bullet is perfectly balanced! (not really)
I only ranger for two bosses so an ideal rifle would benefit me more than this gal rifle. I do not have the time to spend spamming challenge mode at this point. There will not be more PSO2 videos since I'm getting tired of playing SEGA's broken as all hell game.Legacy of Lunatic Kingdom ~ Reisen 1cc ~ Legacy Hard ModeMesarthim2015-08-28 | Suppose I should get on this game then. Initially it did not click on me with its difficulty but then again I did point device mode on hard and lasted for two hours. Last boss spells are simple but extremely stupid for how pixel perfect a lot of it can be. Reisen is definitely my character of choice not only because of her shield but of personal preference.Phantom Breaker Battle Grounds ~ Stage 7 Nightmare+Mesarthim2015-08-01 | A few weeks later for seemingly no reason this is the final stage on Nightmare+ for PBBG. A bit underwhelming considering how terrible the last one was.Phantom Breaker Battle Grounds ~ Stage 6 Nightmare+Mesarthim2015-06-20 | Stage 6 of PBBG, on the dreaded Nightmare+ difficulty. No I wasn't counting the amount of times I got slain but it's basically a guarantee. The stage is quite long and quite painful. I certainly don't feel like doing it again any day soon on this difficulty, by myself since there's no online patch yet.
Cocoa smash.Phantom Breaker Battle Grounds ~ Stage 4 Nightmare+Mesarthim2015-06-19 | The fourth stage of PBBG. This stage is relatively tame compared to other stages even with the introduction of new larger demons. This however means instant karma for thinking this way. This becomes apparent next stage.Phantom Breaker Battle Grounds ~ Stage 5 Nightmare+Mesarthim2015-06-19 | The fifth stage of PBBG. I despise this stage (but like the BGM) merely because of a very numerous flying menace... Nightmare+ is really annoying about throwing large numbers of enemies at you, especially the annoying ones. Now what was that saying... when one does not succeed, try again?Phantom Breaker Battle Grounds ~ Stage 2 Nightmare+Mesarthim2015-06-07 | Second stage of PBBG. Introduces demon enemies and more airborne enemies. Includes the bonus stage that couldn't be beaten perfectly due to the sheer hp of enemies and my character.Phantom Breaker Battle Grounds ~ Stage 3 Nightmare+Mesarthim2015-06-07 | Third stage of PBBG. Introduces some rather large demons (those are problematic in later stages).Phantom Breaker Battle Grounds ~ Stage 1 Nightmare+Mesarthim2015-06-07 | First actual stage after the introductory stage. Nightmare+ throws a lot of enemies at you but overall the stage is relatively tame minus when enemies throw excessive pies or missiles. Airborne enemies are my real nemesis. This becomes apparent in a later level.Phantom Breaker Battle Grounds ~ Stage 0 Nightmare+Mesarthim2015-06-02 | Late to the party but why not try my hand at Nightmare+ since I got the game on steam a few days ago. I had no idea how bad Nightmare+ got until later. Cocoa seems to do me justice. I had a really strong hunch I would not be beating this difficulty on Arcade since that lacks retries.White Names Spoiled Past ~ Spellcard 116 ~ Totsuka of the Cliff at Worlds EdgeMesarthim2015-01-25 | It's not as bad as it looks if you know how to misdirect the blasted thing. It's pretty horrible doing it ad lib.Adventures of Scarlet Curiosity ~ Alternate Fight ~ Remilia ScarletMesarthim2015-01-15 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. This fight is only available on the Sakuya side, the side I opted not to play the game as originally.Adventures of Scarlet Curiosity ~ Part 17 ~ Flandre ScarletMesarthim2015-01-02 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. I have to say 1.30 was worth the wait for the things it brought to the game. Now if only she was fully playable.Adventures of Scarlet Curiosity ~ Part Final ~ The True EndingMesarthim2015-01-02 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. Now we return to the Kappa Factory, seeing a new enemy introduced since 1.30 along the way, and duel Suika once more. This time it is a fair duel.Adventures of Scarlet Curiosity ~ Part 16 ~ Labyrinth B10 - B19Mesarthim2015-01-01 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. This labyrinth isn't all that confusing, if at all. It does however hurt very badly when you double enemy attack power. This works against me on the new armored enemy.Adventures of Scarlet Curiosity ~ Part 15 ~ Labyrinth B1- B9Mesarthim2014-12-31 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. 1.30 has arrived and it does not disappoint. Also these armored enemies are very annoying.Adventures of Scarlet Curiosity ~ Part 12 ~ Palace of Earth SpiritsMesarthim2014-12-05 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. It's a rather large palace but the nicest looking room is definitely the pathway to the boss.Adventures of Scarlet Curiosity ~ Part 11 ~ Remains of HellMesarthim2014-12-05 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. Graphical glitch in the stage, probably PC related but am unsure of the cause. Any modification of game graphics causes massive graphic problems in this game on my end.Adventures of Scarlet Curiosity ~ Part 14 ~ Kappa FactoryMesarthim2014-12-05 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. Modified enemy statistics makes for a rather tank of a final boss. However the Small Vial of Blood breaks the game for Remilia because of the infinite skill use (for low cost abilities) causing a permanent hitlock.Adventures of Scarlet Curiosity ~ Part 13 ~ Return to Misty LakeMesarthim2014-12-05 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. A return to the first level, extended.Adventures of Scarlet Curiosity ~ Part 9 ~ Fairy ForestMesarthim2014-12-03 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. To this day I still can't remember all of the dead ends on this level.Adventures of Scarlet Curiosity ~ Part 4 ~ Human VillageMesarthim2014-11-27 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. The first modified boss where I actually have to use tactics. Music in the human village is pretty nice.Adventures of Scarlet Curiosity ~ Part 5 ~ A Repetitive LibraryMesarthim2014-11-27 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. This is quite possibly the one level I cannot forgive in its design. It's four maps, all identical minus staircases and some jars.Adventures of Scarlet Curiosity ~ Part 6 ~ Vampires are Weak to...Mesarthim2014-11-27 | It would be much appreciated if copyright claiming companies would stop trying to claim what is not theirs. The song from 0:06 onwards is 古道具屋は昼も動かない by あいざわ.
------------------------------------------------------------------------------------- Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. This level looks awfully familiar from a few years ago.Adventures of Scarlet Curiosity ~ Part 7 ~ Forest of MagicMesarthim2014-11-27 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. Alice is actually relatively difficult when her health is tripled, and power doubled.Adventures of Scarlet Curiosity ~ Part 8 ~ Return to Genbu RavineMesarthim2014-11-27 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. This level is way too big. I'm also way too thorough.Adventures of Scarlet Curiosity ~ Part 3 ~ Bamboo Forest of the LostMesarthim2014-11-26 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. This level is pretty easy considering the major level gap from doing Genbu Ravine first. A level showcased in the demo as well.Adventures of Scarlet Curiosity ~ Part 2 ~ Genbu RavineMesarthim2014-11-26 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. This level technically is meant to be done third due to the level difference but the game ultimately isn't hard enough to matter even after the damage increase.Adventures of Scarlet Curiosity ~ Part 1 ~ The BeginningMesarthim2014-11-25 | Touhou Koukishin ~ Adventures of Scarlet Curiosity
The latest game from ankakespa and it is a lot better than I expected it to be from the demo a couple years back. Now sadly despite how repetitive and easy it is it is a nice game. Fortunately those that translated the game into English made the patcher be able to tweak enemy stats. The result? Enemies hit twice as hard and bosses are actual bosses (you pick whatever statistics you want). The standard enemy statistics were severely lacking. It's not a boss battle if I never have to use the healing items or never put effort into dodging.
Boss Health: 3.0 Boss Damage: 2.0 Enemy Health: 1.0 Enemy Damage: 2.0 Player Special: 1.0
Also 60 fps. Would have done this earlier but I was lazy about replaying.Fantastic Danmaku Festival ~ Patchouli Extra Stage (1.03)Mesarthim2014-09-19 | And here I was thinking this stage couldn't realistically beaten... that is until I started trying harder with the character possessing the most firepower. This is actually the second clear because due to an oversight by the developer your score data and replay do not get an option to be saved if you clear the game (or stage), only when you fail.
I do say I improved quite a bit compared to some months ago but it's still very easy to slip up, especially on those Flandre nonspells. I am aware it chugs for a second near the start of the final spellcard but that's a hardware issue on my end and since the game doesn't save clears I can't re-record without redoing the entire run.
Behind the might of Flandre Scarlet! ... in version 1.03. It tweaks a few minor things compared to an unpatched 1.02 extra but it's still far from easy. I'm not willing to do full runs for the other characters on this stage anymore. I feel like my soul slowly crumbles every time I fail it :x
1:32 - China 3:23 - Stupid Armored Knight 3:53 - Sakuya 4:34 - Flandre ScarletFantastic Danmaku Festival - Sanae Hard Mode (1.02)Mesarthim2014-03-31 | This game is evil. Normal mode is easy to me, Hard mode I apparently barely cleared (on a character I don't use either), lunatic is death, at present anyway.
It is pretty and has great music. Death never seemed so nice. Remilia could have gone better but despite the problems I had I somehow passed the final card. No supplies left = concentration level up to 99.
Still haven't cleared extra. So close yet so far.Fantastic Danmaku Festival - Flandre Death 2: The Sequel (1.02 unpatched)Mesarthim2014-03-29 | Oh god. The insanity, it still ends in death.
Previous best record: youtube.com/watch?v=Sp5tC4-5L9QKoto Music Social Upheaval Requiem - LunaticMesarthim2014-03-03 | Never again. No way in hell I'd try this in a live run. Took 79 tries.What is effort?Mesarthim2014-02-20 | Moving takes effort.Spelunky - Being Stupid at the Worst TimeMesarthim2014-01-30 | All the health in the world won't protect you from spike balls you "don't" need to go out of your way to bomb. Vlad wings 2: Me 0. That'd be twice I died because of those things. Need more jetpack that never showed up.
I have all the game achievements but was doing a run for fun. I can fail in new ways but this was... unexpected?Koto Sign Sounds of Aniccas Koto Lunatic - Secret TechniqueMesarthim2014-01-10 | Wish I'd thought of this earlier but I normally don't play B shot types. Can be done even safer by distancing yourself from Yatsuhashi more. This way gives nearly 1,200 graze too and can get about 9 million points.
Yes I deleted the earlier one because I wanted to refine that.Sapz (Remilia) vs Mesarthim (Suwako)Mesarthim2013-10-12 | I'm a Suwako in training and this match was on my first day of actually trying to learn Suwako. The difference is one of us is really good at what they do and one of us only sort of knows what they are doing. Best part of the match had to be when I activated the sleeping spell card and then got woken up nicely.
I'm average at the game but it was an interesting character to learn due to the different nature.
The real experience gained from this was... probably helping Sapz learn how to deal with Suwako! ...Not that I'm a good example, yet, if ever. But still.Lunatic Hopeless Masquerade AI is DepressingMesarthim2013-10-09 | One day Tasofro will get it right.Lucky Dodge?Mesarthim2013-10-08 | How did I even. I couldn't even see.Sirius High Speed Pounce Lunatic TimeoutMesarthim2013-08-30 | After practice I am concluding this spell isn't as hard as some of her other ones. Annoying, but still not the hardest.Touhou Kishinjou ~ Double Dealing Character Extra StageMesarthim2013-08-13 | Only took 3 tries, each getting better than the last. Can't say that was the hardest time I've had with an extra stage but playing the first thirteen games probably helped with that department.Cat Sign - Vengeful Cat Spirits Erratic Step - LunaticMesarthim2013-05-24 | Those times where you perform miracles. For me this is one of those times.
i.e. I almost always get hit on the first barrage yet this time I dodge three.(No Death) Touhou Sangetsusei ~ Great Fairy War Extra Stage (Marisa Kirisame)Mesarthim2013-05-11 | Much better. Granted I still didn't finish with 1000%.
There's always room for improvements: No perfect freezes, 1000% finish.Gensokyo no Nazo - Remilia (Lunatic)Mesarthim2013-04-16 | Going for speed, not as fast as I could have potentially done. "Good enough."Gensokyo no Nazo - Flandre (Lunatic)Mesarthim2013-04-15 | But I just wanted to offer Flandre a popsicle.Gensokyo no Nazo - Keine (Lunatic)Mesarthim2013-04-15 | Death by stupid. Still reign supreme.