jerebets_blog
GTA VCS. Obtaining the FP/EP Armadillo | Farewell to arms
updated
0:06 Press and hold X
0:54 Press and hold Δ, release X
1:03 Press and hold X, release Δ
2:55 Release X
3:13 Press X immediatelly after "wasted" appears instead of throwing a grenade so you won't get any frags in the stats.
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Brawn of the dead
Blitzkrieg
TOTIBO
Taking the fall
White lies
Where it hurts most
Blitzkrieg strikes again
Lost and found
Light my pyre
The colonel's coke
High wire
Farewell to arms
Domo arigato domestoboto
4:05 To Victor, the spoils
8:39 Leap and bound skip
9:43 From zero to hero
OBWAT:
0:07 Press and hold X
0:26 Press and hold Δ, release X
0:33 Press and hold X, release Δ
1:01 Press and hold Δ, release X
1:03 Press and hold X, release Δ
1:23 Press and hold Δ, release X
1:26 Press and hold X, release Δ
2:40 Press and hold Δ, release X
2:42 Press and hold X, release Δ
3:45 Release X, press X
TVTS:
4:13 Press and hold X
4:28 Press and hold Δ, release X
4:37 Press and hold X, release Δ
4:56 Press and hold Δ, release X
4:59 Press and hold X, release Δ
5:05 Release X
5:11 Press and hold X
6:18 Release X
For Leap and bound skip I used the speedrunner's glitch that breakes the mission tree:
speedrun.com/gtavcs/guides/wol5p
0:35 press and hold Δ, release X
0:44 press and hold X, release Δ
1:06 press and hold Δ, release X
1:10 press and hold X, release Δ
1:14 release X, press X
1:13 Robbing the cradle
2:27 The audition
3:55 Snitch hitch
5:55 Leap and bound
1:21 Counterfeit count
0:09 press and hold X
0:26 press and hold Δ, release X
0:28 press and hold X, release Δ
0:30 release X
0:33 press and hold X
0:37 release X, then immediately press X
0:00 Truck stop
1:08 Marked men
2:08 Nice package
3:24 Balls
5:28 Havana good time
To do this skip you must have "Waking up the neighbors" and "Taking out the white-trash" opened.
0:00 TOTWT skip and unlocking D.I.V.O.R.C.E. early
0:33 D.I.V.O.R.C.E. (can't be skipped by this method)
2:25 TVTS skip
0:00 Conduct unbecoming
1:53 Shakedown skip
3:32 Taking out the white-trash
5:12 Waking up the neighbors
6:15 OBWAT skip
7:53 Got protection?
This is one of the trickiest missions in this challenge (even more tricky than "Mike Lips last lunch" from GTA 3 and "Naval engagement" from VC). The point is when the garage eats the limo with Salvatore inside, the stupid game thinks you killed him. So I used a taxi and broke limo's door to make Salvatore leave it.
To pass the mission, get on a bike after activating the marker, drive to the banshee and rotate the camera exactly as shown in the video. If you walk to the banshee or drive a car to it, enemies would destroy the banshee very fast.
If you want to obtain the Banshee, use the usual method. The only difference is that now you don't have to shoot.
0:00 Steering the vote
2:02 The whole 9 yardies
2:33 Carmageddon
4:48 False idols
6:12 Shoot the messenger
6:59 Frigging the rigging
This method is luck based. Some times the heli falls into the water, sometimes it disappears, sometimes it doesn't. You can also use a suicide instead of flame thrower, but it also can finish the mission or not.
0:00 A walk in the park
6:54 L. C. confidential
0:00 Sindacco sabotage
6:13 The trouble with Triads
This mission is pretty tricky in this challenge, cause you need a double dupe. If you just get the Bumps & grinds menu and start the mission once, last 6 goons would always get stuck in each other and the mission would softlock. And if you do as shown in the video, goons may get stuck too, but there's a big chance they push each other into the water with no trouble.
Double dupe: youtube.com/watch?v=4zG8U-EJAlw
0:00 The guns of Leone
4:04 Calm before the storm
5:50 The made man
#gtatrilogy #gtadefinitiveedition #rockstar #grovestreetgames
0:00 Biker heat
1:31 A volatile situation
5:23 No son of mine
6:58 Rollercoaster ride
7:32 Contra-banned
8:19 Salvatore's salvation
If you start a mission and your last car driven disappears, it gets impounded. When a car gets impounded, it may replace previous one. So, to save the Packer, after impounding it (7:18-7:31) you need to destroy every vehicle you drove and wait for wreck to disappear before starting a mission or during a mission (12:58, 13:25, 16:38, 20:21, 23:39, 27:12, 30:31, 32:18), or store it in a garage if you need it.
Also if you fail a mission, you can reload an autosave, the Packer would still be there.
Probably would work in the original game, except you won't have to pass the countryside missions.
Total time: 2 hours.
#gtatrilogy #gtadefinitiveedition #rockstar #grovestreetgames
This mission makes us kill Casa inside the sawmill so we can't do it like in the previous video and have to instapass the mission. Get a usual dupe, then do as shown in the video. At 0:55 the game says "mission failed", but you can hear the miscom sound and see the money recieved so the mission actually gets passed with no kills.
0:00 Dealing revenge
1:53 Snuff
3:02 Taken for a ride
4:17 Big rumble in Little China
7:00 Grease Sucho
2:12 get in the car and get out when the screen is almost black. If you've done it correctly, you'll be teleported to the mission marker and the car will get marked.
2:31 you can't enter the car by the driver door so use the passenger one. Drive to a garage and make a cop bust you. This is the only way to get out of the marked car. Then go back to it and do what you wanted. Or you can just push the Washington to the garage by another vehicle - it's your call.
#gtatrilogy #gtadefinitiveedition #rockstar #grovestreetgames
In ths video I show how to get about 240 HP to ease the walkthrough.
1) Start a new game
2) Kill Vincenzo while standing on rampage location
3) Head to the location of "Bumps & grinds" mission and get on the Sanchez before rampage time runs out
4) Pass or fail the 1st track
5) Switch to a closed track and skip the cutscenes
Warning: you can press X only when a closed track is chosen. Also you can press triangle and circle only when analog stick is held left or right.
6) Get to the final marker and chose the 2nd or 10th track (if the 2nd track is opened then chose 10th track)
7) Hold X, activate the marker, and and when Vincenzo says the word "bills", switch to the 1st track and release X.
8) If you've done correctly, you'll see a big plus on the health stripe. If it's small, start all the actions again or reload a state save if you have it. Then go to the safehouse, save the game and reload the save. You'll see that health stripe isn't full. If it's filled just like at 07:55, you've done right. If it's filled differently, do the thing again.
Missions
1st: sunny weather, 2.30 min, $5000
2nd: sunny weather, 2.25 min, $6000
3rd: overcast weather, 2.20 min, $7000
4th: foggy weather, 2.15 min, $8000
5th: stormy weather, 2.10 min, $9000
6th: sunny weather, 2.00 min, $15000
All the next missions are the same as the 6th one.
Unfortunately I didn't find the way to keep the weather constant after the mission. The Checkpoint Charlie can be broken by the PCJ playground, but the weather would change as usual.
You need to pick the last checkpoint when definite amount of time is left, and it differs in each attempt.
1st pass: pick the last checkpoint when 18 seconds left
2nd pass: 15 seconds
3rd pass: 12 seconds
4th pass: 9 seconds
5th pass: 6 seconds
6th pass: 3 seconds
7th pass: 0 seconds
From now on just increase left time by 1 second in each pass so you will keep beating your record right.
8th pass: 1 second
9th pass: 2 seconds
10th pass: 3 seconds
...
No matter how much times you fail or pick the last checkpoint too late, this won't influence on amount of money earned for beating the record.
Also this trick doesn't work on bikes. They're black only when you touch the water, but if you drive away, they become brown again.
Requirements: a heavy VCPD cheetah, at least 2 grenades, a respectable amount of good ammo (such as laser sniper, m249, minigun or RPG)
0:59 press and hold X
2:33 release X
3:21 press and hold X
3:46 release X
7:11 After the cutscene wait until the game says "The other entrance is under attack" and start Loan shark about 22-23 seconds after it.
10:35 After leaving the heli on the roof and starting FTA again, spam X very fast (10:46), otherwise you'll get stuck on another heli above Diaz's mansion. You need this to get rid of "dead" FTA script and be able to extinguish the Armadillo by starting Vigilante.
13:51 press and hold X
14:31 press and hold Δ, release X
14:33 press and hold X, release Δ
14:43 release X
Also this shit happens sometimes:
youtu.be/oGsVmwDQVmY
youtu.be/mbhs72w_05w
When you get to Diaz's mansion and rampage fails, you need to skip the cutscenes by the certain way, otherwise you may not be able to shoot during the mission.
1) Wait or skip the 1st cutscene (2:44-2:47)
2) When the game says "mission failed", start the mission again and don't skip the 1st cutscene this time (2:49-2:53)
3) After that skip all the cutscenes
When Gonzalez enters the airport, turn the aim right after skipping the cutscene to make an enemy car spawn on the left side (5:05). This will decrease a chance of softlock.
Also you may lose your heavy weapon after these actions (flame thrower, m249, minigun or RPG).
If you dupe the mission as usual, it will most likely softlock when you get to the airport. That method is highly luck based, and the one shown in this video has only a low chance of softlock.
Method 1: youtu.be/hLvrffJyk8c
Method 2: youtu.be/d-TZ3MgO9-A
M E Z (youtube.com/channel/UCc7cK0sT6TKK6cMPMca2I4A)
RationalPsycho
jerebets
Fast memory off
Requirements
- At least one empire building on the east island (recommended)
- A fuck-ton of free time
Method
- Start the 4th race of Turismo with om0
- Start The audition when the opponents finish the race (about 2:50 on the timer). Now you have the infinite timer
- Pass The audition and Money for nothing and kill Vic before 9:30 game time to prevent a crash
- Pass the other missions before From zero to hero
- Mark a VCPD Maverick, and leave it on the bridge you and Lance are about to cross, in a place where it won't be hit by the Hunter's rockets
- Mark a Cabbie and leave it on Starfish Island. You can mark a Taxi instead, but it will push the Barracks slower due to 2WD (Cabbie is 4WD)
- OM0 rampage
- From zero to hero
- Play the mission up to the bridge part
- Stop and leave your Barracks OL near the roadblock, in a place where the Hunter won't attack you, but still not be close enough to trigger the cutscene, and run to the VCPD Maverick
- Fly to Starfish Island
- Get in your Cabbie, and look for peds. The more peds you find in one place, the less chance you get a crash
- Start "Taxi Driver"
- If the game doesn't crash, damage the Taxi enough so you get asked to repair it, then respray it. This is required because the first fare is glitched and if something bad happens to him, the game will crash. Next fares won't get you into any trouble
- Find the Barracks OL, push it across the bridge by the Cabbie and respray it every time it gets highly damaged
- When you get past the barrier, damage the Taxi once more if it hasn't already been badly damaged, and cancel one "Taxi Driver instance" (has to be cancelled inside the Taxi). The barriers will appear, so you'll get stuck in them or in 2nd island if you cancel Taxi driver earlier
- Punch the truck. This will lure Lance out. Kill him (note; he has high health)
- Push the Barracks OL to the 101 Bayshore Avenue garage and store it
- Save and reload to get rid of the deadly Taxi script
- Sit down and contemplate what the hell you're doing with your life
Notes
- You should start the 4th race specifically, the other races may cause earlier and unpreventable crashes
- The empire building on the east is recommended for recruiting gang members and subsequently marking the helicopter, since passengers don't fit on the BMX
- Marking a VCPD Maverick is not absolutely required. If you don't feel like it, you can get to the east island and leave a helicopter on the bridge after starting FZtH, but there is a small risk it'll vanish after you and Lance get there. Also, if you do that, you have to park the Sentinel XS in a safe spot, like in front of the barrier, otherwise the mission will fail because "Lance died" (flipped car)
- Boats can probably be used instead of a VCPD Maverick to get to Starfish Island, but I haven't checked that. If they work, you won't have to worry about them getting hit by rockets
- Should you choose to mark the helicopter, you must do it before the Taxi, because the game is stupid, and if you mark the Taxi first, it might still flip, even if left on Starfish Island
- It's advised the peds be behind you the moment you start "Taxi Driver", because the game likes to turn peds that are located behind the player into fares
- Try not to damage your own Barracks OL during the mission too much. It is quite strong, but gets damaged very quickly when pushing Lance's truck, even with all that increased health. An Ambulance from the nearby hospital is much more durable, but nowhere near as powerful
- When you cancel Taxi driver, the passenger may leave the Barracks door open so it'll be easier to store it in the garage
- Be careful when storing the Barracks OL in the final part. You must fully push it inside in under 45 seconds. If you make one wrong move, the garage will eat it
The method for PSP: youtu.be/-8NggOdc0Pw
In this video I show 2 easier ways to save the heli from despawning near the strip club and 2 easier ways to steal it from Lance.
Turned out you don't have to fly away from the cheetah. There's 2 other options:
1) If Vic jumps off the heli and the door remains closed (0:18), skip the cutscene once Vic is out, but before Lance leaves the heli.
2) If Vic gets out of the heli and leaves the door open (2:29), press triangle and skip the cutscene immediately when Vic starts to get in the heli. If you're too slow and Vic closes the door before the cutscene is skipped, the heli will lose the properties.
Also there might be a situation when Vic starts to get in the heli, but after skipping the cutscene he stops. In this case the properties won't be lost.
Some people told they have problems with stealing the heli from Lance, and I've found 2 easy ways to do it:
1) Raise the heli a bit above the ground, get out, and when Lance takes the pilot seat, steal the heli immediately (1:13).
2) Fly forwards a bit above the ground, jump off, run after the heli and take it (3:17).
easy money
money earn
infinite money
лёгкие деньги
заработок денег
бесконечные деньги


