Uploaded July 2020 | Updated September 2026, 30 minutes ago
Because of some testing I had my CPU gimped anyway and this means Symphony doesn't crash due to more than 20 logical cores. So I took the opportunity to do a first-time test run of this visually challenging game with proper recording quality - 2560x1440@60FPS@100MBit.
The webcam was still on by accident, so I just declded to include it in the test run, which is actually useful, because its alpha channel gradient is a bit of a challenge to video encoders, bitrate-efficiency-wise.
Because of some testing I had my CPU gimped anyway and this means Symphony doesn't crash due to more than 20 logical cores. So I took the opportunity to do a first-time test run of this visually challenging game with proper recording quality - 2560x1440@60FPS@100MBit.
The webcam was still on by accident, so I just declded to include it in the test run, which is actually useful, because its alpha channel gradient is a bit of a challenge to video encoders, bitrate-efficiency-wise.










