Switching Languages | Cocoa Engine Devlog #2 @GamesWithGabe
Switching Languages | Cocoa Engine Devlog #2  @GamesWithGabe
Uploaded February 2020 | Updated September 2026, 3 weeks ago
In this episode, I take you through some of the advancements I made to the Typescript version of the engine, such as a more sophisticated startup program and binding of variables. Then I explain why I decided to switch to Java, and how my ultimate goal is to switch to C++, and I show some of the things I've begun to implement in Java, namely the Physics Engine.

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Website: ambrosiogabe.github.io
Github: github.com/ambrosiogabe

Outro Music: bensound.com/royalty-free-music
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Switching Languages | Cocoa Engine Devlog #2

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