Switching From Maya to Blender 2.8 - Improved Viewport Options @DallasDoan
Switching From Maya to Blender 2.8 - Improved Viewport Options  @DallasDoan
Uploaded March 2019 | Updated September 2026, 3 weeks ago
How do you improve the look of your model in your viewport? How do you turn on Cavity? Is there a way to put a matcap on your object? How do I get rid of the grids, guides, 3D Cursor and misc things in the viewport? In this video I go through how to turn on and off all of these options.

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Twitter: @dallas_doan
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Switching From Maya to Blender 2.8 - Improved Viewport Options

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