SVP - RIFE AI (4.16 Lite) VS RIFE 4.25 - Frame interpolation @mukankakuna
SVP - RIFE AI (4.16 Lite) VS RIFE 4.25 - Frame interpolation  @mukankakuna
Uploaded March 2025 | Updated September 2026, 21 minutes ago
CPU I5 13500 - GPU Nvidia RTX 4700TI

Rife updated 06/3/2025.

For this comparison, the videos weren't run in real-time. Instead, they were processed to make life easier for the creator—that's me, the one writing this. Overall, there's a noticeable improvement in version 4.25 compared to 1.16, with a reduction in the number of artifacts displayed in the image.

If you want "RIFE" to work properly, I recommend watching the following videos.

VaporSynth & Python
youtube.com/watch?v=sUpTECnrS9Q

RIFE AI
youtu.be/ocSHzzwjmBE?si=0-X1yr2A84Oog9CF

To do the test I used 4 movies...

00:00 Troy
00:08 Drive
00:33 Batman: The Dark Knight
00:43 Transformers 3
SVP - RIFE AI (4.16 Lite) VS RIFE 4.25 - Frame interpolationGod of War 2 HD (2007) - Perseus Boss Fight (4K 60FPS) (PS3 RPCS3)God of War - Ghost of Sparta (2010) - Opening (4K 60FPS) (PS3 RPCS3)Wonder Boy in Monsterland - Arcade - 1cc - 60FPS (No commentary)God of War - Ghost of Sparta (2010) - King Midas (4K 60FPS) (PS3 RPCS3)Virtua Fighter 2 - 1cc - Hardest - 60FPS (No commentary)God of War - Chains of Olympus (2008) - Opening (4K 60FPS) (PS3 RPCS3)Frank Zane, Individual Posing Routine - 1983 | 4k AI EnhancedMetal Gear Solid 4 - All cutscenes (game movie) | 4k 60 FPS | RPCS3 | 4070ti | i5-13500RPCS3 - Conan - 4K 60FPSVirtua Fighter 3 - Arcade - 1cc - Hardest - 60FPS(No commentary)10 Great video game soundtracks Vol.1
mukankakuna |

SVP - RIFE AI (4.16 Lite) VS RIFE 4.25 - Frame interpolation

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