mugg1991 | Survival Kids "Ending 8" in 27:58.60 (TAS) @mugg1991 | Uploaded April 2015 | Updated October 2024, 42 minutes ago.
*** Submission ***
tasvideos.org/4676S.html
This is a tool assisted speedrun of Survival Kids to reach Ending 8 (the best ending) as fast as possible. Here is a video without the overlay: youtube.com/watch?v=QTJCMwUusjE
*** Overlay ***
I created the overlay using lua and avisynth with much help from Aktan.
Unfortunately, it is off sync in many places because of coding error in my scripts. But I decided it's negligible.
Overlay explanation:
- In the top is time, frame count and lag frame count. The time is at the gameboy's 59.7275 fps.
- In the middle is the day, the daytime and how far the daytime has progressed. Mornings, noons and evenings take 250 steps to pass. Nights take 190.
- Love is the affection of the other kid towards you. It needs to be at least 240 by the time the game is ended in order to reach the 8th ending. More details will be in the submission text.
- Inventory is at the bottom.
*** Submission ***
tasvideos.org/4676S.html
This is a tool assisted speedrun of Survival Kids to reach Ending 8 (the best ending) as fast as possible. Here is a video without the overlay: youtube.com/watch?v=QTJCMwUusjE
*** Overlay ***
I created the overlay using lua and avisynth with much help from Aktan.
Unfortunately, it is off sync in many places because of coding error in my scripts. But I decided it's negligible.
Overlay explanation:
- In the top is time, frame count and lag frame count. The time is at the gameboy's 59.7275 fps.
- In the middle is the day, the daytime and how far the daytime has progressed. Mornings, noons and evenings take 250 steps to pass. Nights take 190.
- Love is the affection of the other kid towards you. It needs to be at least 240 by the time the game is ended in order to reach the 8th ending. More details will be in the submission text.
- Inventory is at the bottom.