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EverythingABC | Super Paper Mario: The Sands of Yold (1-3) - 4x "2" Presses @everythingabc3511 | Uploaded 3 years ago | Updated 6 hours ago
A brand new trick! Home Buffer Bounces!

Video Notes:
This video is an improvement from my last video on Chapter 1-3 where I completed the chapter in 6x "2" Presses. You can find the video here: youtu.be/0s8L9mrrhTw

Since then, I discovered a new trick called "home buffer bounces". Normally, Mario cannot bounce off of enemies after taking damage to enemies. However, if Mario takes damage from the 3D meter, Mario is then allowed to bounce off of enemies again. The difficult part is that the 3D meter resets when taking damage, so normally this can never happen. However, if the home menu is pressed, the timer that ticks down the 3D meter continues while in the pause menu. We can abuse this to rapidly tick the 3D meter down in game-time. This allows us to take 3D meter damage very shortly after getting knocked back, allowing us to bounce off of an enemy. I did this in both the second room and the O'Chunks boss fight room to save 2x "2 presses" over the old route.

In addition, I also do "Blue Pedestal Skip" in the final room. This is done by landing on a thin ledge by the structure that only exists in 3D. By running on this ledge after landing on it, we can then position Mario under the Star Block in 2D and then jump into it while the structure is still down. This does not save any "2 presses" but it does save a few seconds so I thought I would showcase it.

This video features two modified views (at 6:35 and 6:44) to help better visualize the home buffer bounces. This modified view edits out the home menus for a more fluid viewing experience.

2 Presses:
1 - To jump up the steps
2 - To jump onto the structure
3 - To jump into the star block
4 - To save the game

Challenge Notes:
This is the Super Paper Mario: 2 Button Challenge. The goal of the challenge is to beat Super Paper Mario while pressing the "2 button" as few times as possible. "Beating" Super Paper Mario requires Mario and the other characters to reach the end credits. Any method is allowed.

What does the "2 button" do?
The "2 button" does all of the following:
-Jump
-Swim
-Answer a multiple-choice prompt
-Open the quick menu
-Select any item in a menu
-Enter passwords

Things that look like they need the "2 button" but can be accomplished with other buttons:
-Progress through dialogue ("1 Button")
-Selecting objects with Tippi ("A Button")
-Ground pounding with Thudley ("1 Button")
-Exiting free fall as Luigi ("1 Button")

Each video is only a segment of the larger run and does not consider individual level high scores. This means that the "2 press" count for the segment may not be the lowest "2 press" count possible if considered in isolation. However, the "2 press" count showcased in the video is the lowest "2 press" count with the full game in mind. This also means that each video should link seamlessly to the next video chronologically (more or less). Because we are looking at the full game, we also count any save prompts that appear after the chapter is over.

If you have any further questions, post them in the comment section and I'll try to get back to you.

2 Button Challenge Spreadsheet:
goo.gl/oxPbMh
Super Paper Mario: The Sands of Yold (1-3) - 4x 2 PressesSMO A/BBC (Low-Cappy): Our Secret Little Room - 2x A/B Presses [1x C Throw]SMSR: Retro Remix Castle Secret Star - 3x A Presses[OUTDATED] Super Paper Mario: Afoot in the Foothills (1-2) - 21x 2 PressesSuper Paper Mario: Epilogue - 0x 2 Presses[OUTDATED] Super Paper Mario: When Geeks Attack (3-1) - 7x 2 PressesSMG2: Hightail Falls Galaxy Green Star 1 - 0x A Presses[OUTDATED] Super Paper Mario: Monster of the Ruins (1-4) - 15x 2 PressesSM3DW any%: Chargin Chuck Blockade (1-A) ~ 0 JumpsSuper Paper Mario: Tricks, Treats, Traps (2-2) - 9x 2 PressesSuper Paper Mario: Underwhere - 57x 2 Presses[OUTDATED] Super Paper Mario: Pixls, Tablets, and Crag (5-2) - 27x 2 Presses

Super Paper Mario: The Sands of Yold (1-3) - 4x "2" Presses @everythingabc3511

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