Super Mario Land 3: Wario Land - Stove Canyon (Course No. 23) Glitch @gabrielwoj
Super Mario Land 3: Wario Land - Stove Canyon (Course No. 23) Glitch  @gabrielwoj
Uploaded December 2016 | Updated September 2026, 21 hours ago
Found this by accident on a real Gameboy. I used emulator on this footage, but it's a bit different between the two. It seems that some other people found this too, so don't credit me as if I was the guy who originally found it :p

You duck and jump on those spring platforms and the camera won't follow you (the camera in this game doesn't follow you when ducking). So you can manipulate the collision of the platforms and thus warping on this glichted version of the same level.

At 01:38, when I get warped, on Gameboy, I don't need to press UP, as far as I know. Here, I need to for some reason. In the same place, the messed up sprites here aren't the same on a real Gameboy either, but after the warp, it's the same stuff.

To access the Pause Debug Mode (which I used to get the Rocket Hat):
1- Pause the game;
2- Press Select 16 times until you see a blinking cursor;
3- Hold A and B and use the D-Pad to navigate;
4- Go to Wario's head (from his life-stock) and press Start;
5- It'll shuffle through power-ups, if you didn't get what you wanted, do it again.

I recorded a little more footage of exploration, but it's not ready to be uploaded now.
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Gabrielwoj |

Super Mario Land 3: Wario Land - Stove Canyon (Course No. 23) Glitch

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