Uploaded January 2009 | Updated September 2026, 6 hours ago
The previous video seemed to strike some confusion because I didn't successfully perform the ground pound everytime, so I remade it with better quality, and I made it easier to understand.
This is me doing a ground pound out of a long jump in Super Mario Galaxy. The music you hear is the boss music from the music glitch that I demonstrated in my other video. See the bottom of the description for that video.
Normally, you can't do a ground pound while you're in the middle of a long jump, but if you do a spin by shaking the Wii Remote and press Z to ground pound at the same exact time, you'll ground pound out of one. This can be very useful in speed runs. I find it easier to pull off when I cross my arms and press Z at the same time.
The strange part about this ground pound is that it can act like a spin as well, depending on how well you did it. For example, if you do it in the middle of a circle of rocks, star bits might come out.
Super Mario Galaxy Gold Leaf Galaxy: When It Rains It Pours without Bee Suit + Music Glitch Video: youtube.com/watch?v=0S-f4r5hkXs
Super Mario Galaxy Cyclone Stone Speedrun
Video: youtube.com/watch?v=093EineQ20I
Super Mario Galaxy Fast Foes on Cyclone Stone Speedrun Video: youtube.com/watch?v=5_eqyKlvVrk
Super Mario Galaxy - Bouldergeist Daredevil Run Speedrun: youtube.com/watch?v=ZULNuWVMmL4
Enjoy!
Check out my profile for more cool videos!
The previous video seemed to strike some confusion because I didn't successfully perform the ground pound everytime, so I remade it with better quality, and I made it easier to understand.
This is me doing a ground pound out of a long jump in Super Mario Galaxy. The music you hear is the boss music from the music glitch that I demonstrated in my other video. See the bottom of the description for that video.
Normally, you can't do a ground pound while you're in the middle of a long jump, but if you do a spin by shaking the Wii Remote and press Z to ground pound at the same exact time, you'll ground pound out of one. This can be very useful in speed runs. I find it easier to pull off when I cross my arms and press Z at the same time.
The strange part about this ground pound is that it can act like a spin as well, depending on how well you did it. For example, if you do it in the middle of a circle of rocks, star bits might come out.
Super Mario Galaxy Gold Leaf Galaxy: When It Rains It Pours without Bee Suit + Music Glitch Video: youtube.com/watch?v=0S-f4r5hkXs
Super Mario Galaxy Cyclone Stone Speedrun
Video: youtube.com/watch?v=093EineQ20I
Super Mario Galaxy Fast Foes on Cyclone Stone Speedrun Video: youtube.com/watch?v=5_eqyKlvVrk
Super Mario Galaxy - Bouldergeist Daredevil Run Speedrun: youtube.com/watch?v=ZULNuWVMmL4
Enjoy!
Check out my profile for more cool videos!

![Super Smash Bros. - A Kimimaru Combo Video
Sorry about my other video; most of them werent real combos. This one is improved.
This is a combo video made by me, Kimimaru. Im also known as [G-Ü]Kimimaru[CDR], and [T-P]Kimimaru]. All of these combos were done by me on a keyboard.
All combos shown in the video are original and not escapable without Directional Influence or the help from external factors, with the exception of the Samus combos. Most of these combos are from 0% damage to death, but not all of them are.
The Samus combos were kept so that I or other people can elaborate on them and possibly create a combo out of one of them.
As you may notice, I replaced the longer Captain Falcon on Donkey Kong combo; that combo required frame by frame precision to be successfully executed. Since it took out a lot of my time, and I still didnt do it successfully, I decided not to include it. Try to find out which combo I replaced this one with.
Combos changed:
-Ness on Mario (Combo #10)
-Mario on Ness (Combo #12)
-Donkey Kong on Captain Falcon #1 (Combo #14)
-Captain Falcon on Pikachu (Combo #7)
-Link on Donkey Kong (Combo #4)
-Mario on Kirby (Combo #3)
For the first Donkey Kong on Captain Falcon (Combo #14), the CPU Captain Falcon only uses a double jump to recover; however, even with his Up + B recovery move, he cannot recover.
Oh, and I also added an ending!
Enjoy!
Check out my profile for more cool videos! Super Smash Bros. - A Kimimaru Combo Video](https://i.ytimg.com/vi/e9ZkmrTSkyk/mqdefault.jpg)








