Uploaded September 2016 | Updated September 2026, 1 day ago
Super Mario Bros 2 was released for the NES by Nintendo in 1988
Emulator Used: BizHawk 1.9.0
Shader Used: 5xBR Download here:
drive.google.com/file/d/0B5TtlrN7QKkIN1NWQUctd1BOU2M/view?usp=sharing
Run Time: 9m30s
Run Skill Level: Challenging
5xBR and xBRZ makes the game look less like Doki Doki Panic and more like Yoshi's Island.
Super Mario Bros 2 was released for the NES by Nintendo in 1988
Emulator Used: BizHawk 1.9.0
Shader Used: 5xBR Download here:
drive.google.com/file/d/0B5TtlrN7QKkIN1NWQUctd1BOU2M/view?usp=sharing
Run Time: 9m30s
Run Skill Level: Challenging
5xBR and xBRZ makes the game look less like Doki Doki Panic and more like Yoshi's Island.








![[TAS] Streets of Rage by SprintGod (Hardest Difficulty, No Damage)
[TAS] Streets of Rage by SprintGod (Hardest Difficulty, No Damage) [TAS] Streets of Rage by SprintGod (Hardest Difficulty, No Damage)](https://i.ytimg.com/vi/MqL4AVded58/mqdefault.jpg)
![Choukou Gasshin Xardion [WR] (超攻合神サーディオン)
Choukou Gasshin Xardion for the Super Famicom. There are quite a few differences between the western release of Xardion and the original release in its native Japan. Damage is calculated much differently. Whereas in the US version, most of the characters attacks will remain static in terms of damage, but here in the Japanese version, every enemies health has been calculated to increase as you go along in the game. Your levels are also taken into account when it comes to dealing damage with the majority of your weapons.
Run Time: 47m54s Choukou Gasshin Xardion [WR] (超攻合神サーディオン)](https://i.ytimg.com/vi/NDPkrLfmMZU/mqdefault.jpg)
