Uploaded April 2020 | Updated September 2026, 3 weeks ago
This was a very solid run. Of course the time could be lowered to a sub 2 hour time, theoretically, but I had to find a balance between consistent and fast strats. This game is incredibly punishing and because you need an S rank for every level, which is also based on how fast each level is completed, any mistake can mean that you have to redo the entire level. I often got way more points than I needed to get S rank simply because I wanted to have a leeway for mistakes, which occasionally paid off, because redoing a level can lose multiple minutes at once. It never matters if you just finish a level, only the rank matters, and my goal was to have as few deaths as possible.
A lot of the levels went really well and I barely died considering this was my first real attempt to speedrun this. The only levels that went really badly were 2-2, 3-1, 5-2, 7-2 and 8-4 to some extent. In 7-2 I actually crashed the game and had to reset, then selected the wrong file lol.
I don't really consider myself a great runner and knew this run was gonna be a wild ride for me (it actually was quite fun). Nobody ever did a run of this category before but I really expected that someone would do it eventually, but since nobody ended up doing it I decided I had to be the first one to make a move on this.
I personally think this run is also a good guide on how to get S ranks quite easily. A lot of stuff that people come up with is a lot harder and more inefficient than what I do, and so they assume certain levels are a lot harder than they really are.
This was a very solid run. Of course the time could be lowered to a sub 2 hour time, theoretically, but I had to find a balance between consistent and fast strats. This game is incredibly punishing and because you need an S rank for every level, which is also based on how fast each level is completed, any mistake can mean that you have to redo the entire level. I often got way more points than I needed to get S rank simply because I wanted to have a leeway for mistakes, which occasionally paid off, because redoing a level can lose multiple minutes at once. It never matters if you just finish a level, only the rank matters, and my goal was to have as few deaths as possible.
A lot of the levels went really well and I barely died considering this was my first real attempt to speedrun this. The only levels that went really badly were 2-2, 3-1, 5-2, 7-2 and 8-4 to some extent. In 7-2 I actually crashed the game and had to reset, then selected the wrong file lol.
I don't really consider myself a great runner and knew this run was gonna be a wild ride for me (it actually was quite fun). Nobody ever did a run of this category before but I really expected that someone would do it eventually, but since nobody ended up doing it I decided I had to be the first one to make a move on this.
I personally think this run is also a good guide on how to get S ranks quite easily. A lot of stuff that people come up with is a lot harder and more inefficient than what I do, and so they assume certain levels are a lot harder than they really are.


![Scale The Cliffside - 2540 [Violet Stars]
21xx is surely possible Scale The Cliffside - 2540 [Violet Stars]](https://i.ytimg.com/vi/MwkAvyw1ZA4/mqdefault.jpg)
![Solution: Puzzle Panel [SM64 Last Impact]
Dont watch this video or click on show more if you dont want to get spoilered
Course 2: Stonesnake Shatters
Star: Puzzle Panel
Hack: SM64 Last Impact
Instructions: Down Right → Down Left → Second Row Left (Starting at the top) Solution: Puzzle Panel [SM64 Last Impact]](https://i.ytimg.com/vi/OnnH1qgt5C0/mqdefault.jpg)
![[Theory TAS] Shark Bay - 100 Coins (+ Reds) [Star Revenge 0]
Huge thanks to atmpas for helping me to fix this TAS which was not working at first! :)
This TAS is really boring to watch because 20 minutes of it are coin cloning. It is just there to show that this star is possible. It could be done non-TAS but it would surely take a couple of hours because getting the box to clone with it is frame perfect and you need to it 18 times. At least you can avoid dying and losing the progress easily. Collecting this star I can now say, Star Revenge 0: The Origin has 65 (custom) stars to collect. [Theory TAS] Shark Bay - 100 Coins (+ Reds) [Star Revenge 0]](https://i.ytimg.com/vi/OsP_tMYrE5o/mqdefault.jpg)

![[Theory TAS] Super Mario 64 Land - 45 Star Power in 41:51
[Theory TAS] Super Mario 64 Land - 45 Star Power in 41:51 [Theory TAS] Super Mario 64 Land - 45 Star Power in 41:51](https://i.ytimg.com/vi/PLK8Cbw5voA/mqdefault.jpg)



