DemiGodX | Super Mario 64 Builder Update for Autobleem Kernel fix @DemiGodX | Uploaded November 2023 | Updated October 2024, 1 hour ago.
Autobleem ver: drive.google.com/file/d/1A7q1FbXpF0Rg0vsrT7mTeAv9gB_mEHxZ/view?usp=sharing
This is for those who are on the Autobleem kernel. if you're on the Project Eris or Bleemsync kernel then this is not needed. In my previous release the sm64 builder fails when building on the Autobleem kernel. The reason is because Autobleem added new libs internally that causes undefined reference errors when trying to build.
A workaround I did was to add a toolchain. So instead of relying on the internal libs, the toolchain will build it externally from the USB. This opens a lot more possibilities as I won't need to rely on the internal contents. I can add headers, bins and libs to the toolchain
The only drawback is the toolchain is 340mb in size so it'll take longer to copy. But once you successfully build sm64 you can delete the builder. this version also works on the stock kernel and the project eris kernel too.
Autobleem ver: drive.google.com/file/d/1A7q1FbXpF0Rg0vsrT7mTeAv9gB_mEHxZ/view?usp=sharing
This is for those who are on the Autobleem kernel. if you're on the Project Eris or Bleemsync kernel then this is not needed. In my previous release the sm64 builder fails when building on the Autobleem kernel. The reason is because Autobleem added new libs internally that causes undefined reference errors when trying to build.
A workaround I did was to add a toolchain. So instead of relying on the internal libs, the toolchain will build it externally from the USB. This opens a lot more possibilities as I won't need to rely on the internal contents. I can add headers, bins and libs to the toolchain
The only drawback is the toolchain is 340mb in size so it'll take longer to copy. But once you successfully build sm64 you can delete the builder. this version also works on the stock kernel and the project eris kernel too.