Uploaded February 2026 | Updated September 2026, 3 weeks ago
Super Ghouls 'n Ghosts, known as Chō Makaimura in Japan, is a 1991 platform video game developed and published by Capcom for the Super Nintendo Entertainment System. The third installment in the Ghosts 'n Goblins series and the first not to be released for arcades, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm.
Super Ghouls 'n Ghosts, known as Chō Makaimura in Japan, is a 1991 platform video game developed and published by Capcom for the Super Nintendo Entertainment System. The third installment in the Ghosts 'n Goblins series and the first not to be released for arcades, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm.


![Skate or Die! Nes Gameplay 1080p 60fps
Skate or Die! is a skateboarding video game released by Electronic Arts (EA) in 1987 for the Commodore 64. It is EAs first internally developed game.[2] Versions for the Apple IIGS, MS-DOS, Amstrad CPC, and ZX Spectrum followed. It was ported to the Nintendo Entertainment System by Konami, published under the companys Ultra Games branding. Skate or Die! Nes Gameplay 1080p 60fps](https://i.ytimg.com/vi/QBz0kxsR0Ak/mqdefault.jpg)

![Ken Arcade Street Fighter Alpha 1080p 60fps
Street Fighter Alpha: Warriors Dreams, known as Street Fighter Zero[b] in Japan, Asia, South America, and Oceania, is a 1995 fighting game developed and published by Capcom for arcades. It was the first all-new Street Fighter game produced by Capcom since 1991s Street Fighter II. Plotwise, it serves as a prequel to Street Fighter II and thus features younger versions of established characters, as well as characters from the original Street Fighter and Final Fight.
The game introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo, with graphics drawn in a similar art style to the one Capcom employed in Darkstalkers and X-Men: Children of the Atom. After its arcade release, it was ported to PlayStation and Sega Saturn home consoles. Street Fighter Alpha received a mainly positive reception; it was followed up by Street Fighter Alpha 2 in 1996 as part of the Alpha sub-series. Ken Arcade Street Fighter Alpha 1080p 60fps](https://i.ytimg.com/vi/QbyBarENX3s/mqdefault.jpg)





