SUITLESS Real-Time Face + Body Mocap in UE5 | New VTuber Workflow with the Coil Pro @RokokoMotion
SUITLESS Real-Time Face + Body Mocap in UE5 | New VTuber Workflow with the Coil Pro  @RokokoMotion
Uploaded February 2024 | Updated September 2026, 2 weeks ago
Check out this new, very basic workflow using the Rokoko Coil Pro to generate full upper body performance capture with just Smartgloves! This demo is intended as a proof-of-concept - lots more work would be needed to make it production ready - but the possibilities are really exciting!

*NOTE*
I know the head tracking was reversed on the monkey model - just a result of this being so quick and dirty :) Check out the links below for how to PROPERLY set up the head tracking from LiveLink:

Polywink Tutorial: youtu.be/L8RckB9ZRJE?si=273DEHO9n6vQT1Em
WoodyDevs Tutorial: youtube.com/watch?v=oV8n3wx_nc8
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0:00 - Intro
1:30 - What is HAPPENING here?
2:58 - Prepping Metahuman Project
4:35 - Setting up Metahuman Blueprint in UE5
9:27 - Setting up Rokoko Coil Pro
14:00 - Unreal LiveLink App
15:00 - RESULT!
19:50 - Overview of Custom Monkey Character Set-Up
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SUITLESS Real-Time Face + Body Mocap in UE5 | New VTuber Workflow with the Coil Pro

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