Uploaded December 2011 | Updated September 2026, 1 week ago
This version uses the CPU to render subpixel-corrected edges of a polygon, then uses the blitter to floodfill the polygon.
As discussed in my blogposts:
scalibq.wordpress.com/2011/11/29/just-keeping-it-real-part-2
scalibq.wordpress.com/2011/12/04/just-keeping-it-real-part-3
scalibq.wordpress.com/2011/12/13/just-keeping-it-real-part-4
scalibq.wordpress.com/2012/01/06/just-keeping-it-real-part-5-1
This version uses the CPU to render subpixel-corrected edges of a polygon, then uses the blitter to floodfill the polygon.
As discussed in my blogposts:
scalibq.wordpress.com/2011/11/29/just-keeping-it-real-part-2
scalibq.wordpress.com/2011/12/04/just-keeping-it-real-part-3
scalibq.wordpress.com/2011/12/13/just-keeping-it-real-part-4
scalibq.wordpress.com/2012/01/06/just-keeping-it-real-part-5-1










