Uploaded October 2022 | Updated September 2026, 1 week ago
Update — There's one missing Ion Cube in this video, in the Disease Research Facility. Original video description below updated.
There are about 30 Ion Cubes that can be obtained before the Primary Containment Facility is unlocked, with its infinite source of Ion Cubes. 24 Ion Cubes are obtainable without the Prawn Suit’s Drill Arm. There is one Ion Cube deposit that requires the Drill Arm, which yields a random amount of Ion Cubes somewhere around 10. The Primary Containment Facility contains a further 2 Ion Cubes in its aquarium, bringing the total Ion Cubes that can be obtained without the Prawn Suit’s Drill Arm up to 26.
Tablets are required in order to get almost all Ion Cubes, bar 5 and one Ion Cube deposit. The first of these 5 is in the Enforcement Platform, one of the first Ion Cubes often discovered, 3 are in the Disease Research Facility all the way down in the Lost River, and 1 is freely obtainable without the Drill Arm in the Thermal Plant in the Lava Zone. The Ion Cube deposit in the Thermal Plant is also freely obtainable, but requires the Drill Arm. Beyond this, Tablets are required. 4 Purple Tablets and 1 Orange Tablet are required to get all Ion Cubes before the Primary Containment Facility. However, making Tablets requires Ion Cubes. Fortunately, there are 7 Purple Tablets freely obtainable — see the related video for their locations — youtu.be/ggLo1qcdtOg.
For those wondering what’s up with Lifepod 3, I often use that as a navigation beacon, since its near the center of the map and obtainable early. (And yes, I am aware of the Zero Point)
I decided to make this video after I couldn’t find one showing where all the Ion Cubes are, and only a few vague postings asking how to get Ion Cubes before the Primary Containment Facility and/or without having to get the Drill Arm, which were left largely unanswered. Some sources claim the total Ion Cubes before the Primary Containment Facility is 26, though I believe this is a miscount of the Ion Cubes available from the Thermal Plant deposit; in my version of the game the Ion Cube deposit there yields a random amount of Ion Cubes, closer to 10, rather than always 3. The Ion Cube deposit in the Primary Containment Facility continues to yield just 3.
Totals are—
Quarantine Enforcement Platform: 3 (1 freely obtainable)
Sea Treader’s Path Sanctuary Alpha: 6
Blood Kelp Zone Sanctuary Beta: 4
Dunes Sanctuary: 4
Lost River Laboratory (Orange Tablet): 3
Disease Research Facility: 3 (both freely obtainable, one of them missing from this video)
Thermal Plant: 1 + an Ion Cube deposit of about ~10 (both freely obtainable)
Primary Containment Facility: a further 2 in the aquarium
Enforcement Platform Ion Cubes — 0:00
Finding Sea Treader’s Path Sanctuary Alpha — 4:04
Sanctuary Alpha Ion Cubes — 6:29
Finding Blood Kelp Zone Sanctuary Beta — 8:40
Sanctuary Beta Ion Cubes — 11:59
Finding the Dunes Sanctuary — 13:21
Dunes Sanctuary Ion Cubes — 17:36
Finding the Orange Tablet — 20:12
Finding the Lost River Laboratory — 22:00
Lost River Laboratory Ion Cubes — 24:21
Finding the Disease Research Facility — 25:25
Disease Research Facility Ion Cubes — 29:07
Finding the Thermal Plant — 30:11
Thermal Plant Ion Cubes — 38:41
Collected Ion Cubes before the Containment Facility — 41:33
Containment Facility Ion Cubes — 41:50
Update — There's one missing Ion Cube in this video, in the Disease Research Facility. Original video description below updated.
There are about 30 Ion Cubes that can be obtained before the Primary Containment Facility is unlocked, with its infinite source of Ion Cubes. 24 Ion Cubes are obtainable without the Prawn Suit’s Drill Arm. There is one Ion Cube deposit that requires the Drill Arm, which yields a random amount of Ion Cubes somewhere around 10. The Primary Containment Facility contains a further 2 Ion Cubes in its aquarium, bringing the total Ion Cubes that can be obtained without the Prawn Suit’s Drill Arm up to 26.
Tablets are required in order to get almost all Ion Cubes, bar 5 and one Ion Cube deposit. The first of these 5 is in the Enforcement Platform, one of the first Ion Cubes often discovered, 3 are in the Disease Research Facility all the way down in the Lost River, and 1 is freely obtainable without the Drill Arm in the Thermal Plant in the Lava Zone. The Ion Cube deposit in the Thermal Plant is also freely obtainable, but requires the Drill Arm. Beyond this, Tablets are required. 4 Purple Tablets and 1 Orange Tablet are required to get all Ion Cubes before the Primary Containment Facility. However, making Tablets requires Ion Cubes. Fortunately, there are 7 Purple Tablets freely obtainable — see the related video for their locations — youtu.be/ggLo1qcdtOg.
For those wondering what’s up with Lifepod 3, I often use that as a navigation beacon, since its near the center of the map and obtainable early. (And yes, I am aware of the Zero Point)
I decided to make this video after I couldn’t find one showing where all the Ion Cubes are, and only a few vague postings asking how to get Ion Cubes before the Primary Containment Facility and/or without having to get the Drill Arm, which were left largely unanswered. Some sources claim the total Ion Cubes before the Primary Containment Facility is 26, though I believe this is a miscount of the Ion Cubes available from the Thermal Plant deposit; in my version of the game the Ion Cube deposit there yields a random amount of Ion Cubes, closer to 10, rather than always 3. The Ion Cube deposit in the Primary Containment Facility continues to yield just 3.
Totals are—
Quarantine Enforcement Platform: 3 (1 freely obtainable)
Sea Treader’s Path Sanctuary Alpha: 6
Blood Kelp Zone Sanctuary Beta: 4
Dunes Sanctuary: 4
Lost River Laboratory (Orange Tablet): 3
Disease Research Facility: 3 (both freely obtainable, one of them missing from this video)
Thermal Plant: 1 + an Ion Cube deposit of about ~10 (both freely obtainable)
Primary Containment Facility: a further 2 in the aquarium
Enforcement Platform Ion Cubes — 0:00
Finding Sea Treader’s Path Sanctuary Alpha — 4:04
Sanctuary Alpha Ion Cubes — 6:29
Finding Blood Kelp Zone Sanctuary Beta — 8:40
Sanctuary Beta Ion Cubes — 11:59
Finding the Dunes Sanctuary — 13:21
Dunes Sanctuary Ion Cubes — 17:36
Finding the Orange Tablet — 20:12
Finding the Lost River Laboratory — 22:00
Lost River Laboratory Ion Cubes — 24:21
Finding the Disease Research Facility — 25:25
Disease Research Facility Ion Cubes — 29:07
Finding the Thermal Plant — 30:11
Thermal Plant Ion Cubes — 38:41
Collected Ion Cubes before the Containment Facility — 41:33
Containment Facility Ion Cubes — 41:50

![GTA IV Fast Completion guide [Revised]
Video guide showing how to complete GTA IV quickly, minimizing waiting around for phone calls. See below for table of contents.
Playing Time — ~7:30:00
Days Passed — 10
Game Progress — 56.51%
The last one of these I did was pants; rushed and under-researched. So heres a much better one.
This video shows an effective way to achieve three things: a low Playing Time, a low Days Passed, and the minimum Game Progress. This video isnt a speed run itself (4.5 hours is about the record, I think), but is geared toward those who want to speed run the game; it shows a good order in which to do the missions, when to make preemptive phone calls, and some techniques for completing some of the missions faster, in order to achieve these three objectives.
This is the PS3 version of the game.
Id like to pay homage to Ben Heins and his guide, Liberty City Minute / Lowest Percentage Guide, available on GameFAQs, for being the inspiration for working on this video.
Playing Time — Achieving a low Playing Time is obvious, and includes cut-scenes and loading screens. It does not include sleeping and Pay n Spray visits, so those can be used to fast-forward game time without penalty.
Days Passed — The number of days passed in game-time. Achieving a low Days Passed is similar to achieving a low Playing Time, but sleeping and Pay n Spray visits add 6 and 3 hours respectively, so should be avoided. This adds to the challenge a fair bit.
Game Progress — Also known as completion percentage. The minimum achievable is 56.51%, which is 88 missions completed (there are 88 mission lines in the contents below; credit to Ben Heins for discovering Luck of the Irish counts as two missions). If going for this, be careful to avoid Stunt Jumps, accidentally shooting / blowing up / otherwise killing pigeons, and Random Characters.
R 1, The Cousins Bellic — 0:00:24
R 2, Its Your Call — 0:02:51
R 3, Threes a Crowd — 0:07:10
R 4, Bleed Out — 0:10:25
First Date — 0:15:10
R 5, Easy Fare — 0:19:15
V 1, Bull in a China Shop — 0:23:45
R 6, Jamaican Heat — 0:25:55
V 2, Hung Out to Dry — 0:32:10
V 3, Clean Getaway — 0:33:57
V 4, Ivan the Not So Terrible — 0:37:19
R 7, Uncle Vlad — 0:40:49
F 1, Crime and Punishment — 0:45:16
F 2, Do You Have Protection? — 0:50:30
F 3, Final Destination — 0:54:01
F 4, No Love Lost — 0:56:12
R 8, Logging On — 1:00:07
F 5, Rigged to Blow — 1:03:08
F 6 / Dr, The Master and The Molotov — 1:08:40
Lj 1, Concrete Jungle — 1:13:25
Lj 2, Shadow — 1:19:18
F 7, Russian Revolution — 1:23:29
R 9, Romans Sorrow — 1:29:58
M 1, Escuela of the Streets — 1:34:32
M 2, Street Sweeper — 1:41:23
E 1, Luck of the Irish — 1:43:48
this counts as 2 missions for some reason…
E 2, Blow Your Cover — 1:47:02
B 1, Search and Delete — 1:53:20
B 2, Easy As Can Be — 1:56:48
B 3 I, Out of the Closet I — 1:59:40
M 3, The Puerto Rican Connection — 2:03:36
X 1, Deconstruction for Beginners — 2:07:20
E 3, The Snow Storm — 2:12:03
E 4, Have a Heart — 2:18:27
Fm 1, Call and Collect — 2:21:46
X 2, Photo Shoot — 2:26:08
Pm 1, Harboring a Grudge — 2:28:11
Pm 2, Waste Not Want Knots — 2:36:32
Fm 2 I, Final Interview I — 2:43:08
Pm 3, Three Leaf Clover — 2:47:40
Rb 1, A Long Way to Fall — 3:00:30
Rb 2, Taking In the Trash — 3:05:00
R 10, Hostile Negotiation — 3:10:37
Fm 2 II, Final Interview II — 3:18:17
Rb 3, Meltdown — 3:20:53
Rb 4, Museum Piece — 3:28:32
Rb 5, No Way on the Subway — 3:35:48
Dm 1, Smackdown — 3:41:14
Gm 1, Actions Speak Louder than Words — 3:47:50
Gm 2, I Need your Clothes, your Boots, and your Motorcycle — 3:56:20
Dm 2, Babysitting — 4:01:04
Dm 3, Tunnel of Death — 4:06:39
Fm 3, Holland Nights — 4:16:24
Fm 4, Lure — 4:18:52
Fm 5, Blood Brothers — 4:22:55
Fm 6, Undertaker — 4:26:18
R 11, Weekend at Florians — 4:32:02
U 1, Wrong is Right — 4:35:53
Gm 3 I, Ill Take Her I — 4:40:37
Rb 6, Late Checkout — 4:42:44
Bc 1, Hating the Haters — 4:53:58
Bc 2, Union Drive — 4:57:42
Bc 3, Buoys Ahoy — 5:05:49
Gm 3 II, Ill Take Her II — 5:10:14
U 2, Portrait of a Killer — 5:15:18
U 3, Dust Off — 5:19:29
Pb 1, Truck Hustle — 5:26:14
J 1, Pegorinos Pride — 5:35:00
Ransom — 5:46:09
J 2, Payback — 5:47:48
U 4, Paper Trail — 5:53:59
Pb 2, Catch the Wave — 6:00:21
Pb 3, Trespass — 6:09:47
Pb 4, To Live and Die in Alderney — 6:17:02
J 3, Flatline — 6:26:24
J 4 I, Pest Control I — 6:33:38
J 4 II, Pest Control II — 6:35:38
G 1, Entourage — 6:39:10
G 2, Dining Out — 6:44:43
G 3, Liquidize the Assets — 6:49:08
R 12, That Special Someone — 6:54:26
Gm 4, Shes a Keeper — 6:58:03
Gm 5, Diamonds are a Girls Best Friend — 7:02:10
One Last Thing — 7:12:15
R 13, A Dish Served Cold — 7:15:31
R 14, Mr. and Mrs. Bellic — 7:21:49
R 15, Out of Commission — 7:25:08
Ending Statistics — 7:37:37 GTA IV Fast Completion guide [Revised]](https://i.ytimg.com/vi/oRg2J83A0k4/mqdefault.jpg)








