Uploaded December 2019 | Updated September 2026, 2 weeks ago
Starts playing when the player enters the rabbit hole through the karma portal in 128.
Alright, we're going down the rabbit hole. Yeah, it's exactly what it says in the tin. Starting from the left room, there is a cassette player that plays the ambient. There is also a rune that spells out "Ten thousand" on the wall. As we progress to the right, the next room contains the theory, visible from a device hanging from the ceiling (weird...). Down the ladder is a dark hole, don't fall in. Anyway, the rightmost room contains a pyrography machine. The first wooden slab depicts a lever from Submachine 3 surrounding the letter S, while the other slab contains the mysterious symbol found on the main menu of all the Submachine games.
- Created by Mateusz Skutnik
- submachine.fandom.com/wiki/Submachine_Universe
Starts playing when the player enters the rabbit hole through the karma portal in 128.
Alright, we're going down the rabbit hole. Yeah, it's exactly what it says in the tin. Starting from the left room, there is a cassette player that plays the ambient. There is also a rune that spells out "Ten thousand" on the wall. As we progress to the right, the next room contains the theory, visible from a device hanging from the ceiling (weird...). Down the ladder is a dark hole, don't fall in. Anyway, the rightmost room contains a pyrography machine. The first wooden slab depicts a lever from Submachine 3 surrounding the letter S, while the other slab contains the mysterious symbol found on the main menu of all the Submachine games.
- Created by Mateusz Skutnik
- submachine.fandom.com/wiki/Submachine_Universe



