thesegaguru | STREETS OF RAGE 4 - SEGA DREAMCAST Version @thesegaguru | Uploaded May 2024 | Updated October 2024, 2 hours ago.
Developed by Dark Hayabusa and work on the DreamBOR engine by @IanMicheal we have Streets of Rage 4. As you can tell the game is far from complete, but it does lead us on to talk about how incredible it indeed looks at this early stage.
- Patreon Superstars -
Pizza Hotline
You can support the channel too at patreon.com/thesegaguru
- Donate/Contact -
If you'd like to donate or get in touch, then please e-mail me direct at thesegaguru@gmail.com
- Honorable Mentions -
github.com/ianmicheal/SDL-dreamhal--GLDC
KOS2.0 SDL[DREAMHAL]+GLDC]FAST Now using GLDC gitlab.com/simulant/GLdc 3D hardware via OpenGL and 2D video framebuffer PVR DMA FLIP Full KallistiOS and SDL integration UPGRADED blitspeed using moops dreamhal sh4 asm memcpy and memset
- Social -
Find me on Twitter - twitter.com/thesegaguru
Find me on Twitch - twitch.tv/thesegaguru_
Like, Subscribe and Enjoy!
Developed by Dark Hayabusa and work on the DreamBOR engine by @IanMicheal we have Streets of Rage 4. As you can tell the game is far from complete, but it does lead us on to talk about how incredible it indeed looks at this early stage.
- Patreon Superstars -
Pizza Hotline
You can support the channel too at patreon.com/thesegaguru
- Donate/Contact -
If you'd like to donate or get in touch, then please e-mail me direct at thesegaguru@gmail.com
- Honorable Mentions -
github.com/ianmicheal/SDL-dreamhal--GLDC
KOS2.0 SDL[DREAMHAL]+GLDC]FAST Now using GLDC gitlab.com/simulant/GLdc 3D hardware via OpenGL and 2D video framebuffer PVR DMA FLIP Full KallistiOS and SDL integration UPGRADED blitspeed using moops dreamhal sh4 asm memcpy and memset
- Social -
Find me on Twitter - twitter.com/thesegaguru
Find me on Twitch - twitch.tv/thesegaguru_
Like, Subscribe and Enjoy!