Uploaded October 2012 | Updated September 2026, 19 hours ago
Nothing new, it's played this game for a long time but I did some recording of it anyway. This truly might be the most badly done arcade to DOS port ever, and that's not hyperbole. The punch and kick buttons randomly reverse, the animation is choppy even on a real physical 486 or Pentium 1 and more than half the time it doesn't seem to recognize when you've pressed the sequence for a special move.
Nothing new, it's played this game for a long time but I did some recording of it anyway. This truly might be the most badly done arcade to DOS port ever, and that's not hyperbole. The punch and kick buttons randomly reverse, the animation is choppy even on a real physical 486 or Pentium 1 and more than half the time it doesn't seem to recognize when you've pressed the sequence for a special move.






![Contra [NES] in 13:29, no deaths, no TAS (in fbNES emulator)
Played in my own emulator, fbNES. Written in Visual Basic 6 and ported to FreeBASIC. Pure gameplay, no TAS! Contra [NES] in 13:29, no deaths, no TAS (in fbNES emulator)](https://i.ytimg.com/vi/XRR7u3hlpdA/mqdefault.jpg)



