Street Fighter 1 is Fair and Balanced @LiangHuBBB
Street Fighter 1 is Fair and Balanced  @LiangHuBBB
Uploaded June 2026 | Updated September 2026, 1 week ago
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Street Fighter 1 is a 1987 fighting game developed and published by Capcom for arcades. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves.

The player competes in one-on-one matches against a series of computer-controlled opponents or in a single match against another player. Each match consists of three rounds in which the player must knock out an opponent in less than 30 seconds. If a match ends before a fighter is knocked out, the fighter with the greater amount of energy left is the round's winner. The player must win two rounds in order to defeat the opponent and proceed to the next battle. If the third round ends in a tie, then the computer-controlled opponent will win by default or both players will lose. During the single-player mode, the losing player can continue against the same opponent. Likewise, a second player can interrupt a single-player match and challenge the first player to a new match.

For the deluxe version of the arcade game, designed by Ken Hata from Atari Games in a joint venture requested personally by Takashi Nishiyama from Capcom, the player's controls consist of a standard eight-way joystick (made by Atari) and two large, unique mechatronic pneumatic pads (also designed by Atari, rubber covered pads housed inside pneumatic pistons made by SMC Pneumatics in California, USA), 1 for punches and 1 for kicks, each returning 3 values (light medium or heavy) depending on how hard the player actuated the control. The pneumatic control design revealed to be complicated to service, its durability being reduced as players often abruptly punched the pads, sometimes injuring themselves, so according to Nishiyama, in fear the players would tire prematurely and not continue to add coins to the "deluxe" arcade cabinet, an alternate "regular" version was released that replaces the two relatively stiffly pressurized pads with an array of six regular snap-action microswitch arcade buttons for the attacks. It consisted in dividing the 3 distinct input levels for speed and strength (light, medium, and heavy) detected for each rubber pad in the deluxe pneumatic version and attributing these values to three punch buttons and three kick buttons for the regular 6-button version (see below for exact "Regular" button layout & naming).

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This channel is dedicated in making fighting game compilations in promoting Street fighter, Mortal Kombat, Tekken and lots of other fighting games.
I also make tutorials & combo videos for Tekken, Street fighter and Mortal Kombat.
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Thanks to all the great players, music artists, thumbnail creators and everybody who has been subscribed to my youtube channel for the support during the last 16 years.
The purpose of these videos is to provide educational high level content so the viewer can learn new combos and strategies.
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Street Fighter 1 is Fair and Balanced

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