Uploaded July 2025 | Updated September 2026, 2 weeks ago
As the gaming and streaming communities grow, so does their potential to drive powerful, life-changing conversations. This panel explores how game-centered campaigns are effectively educating players about mental health support and gun violence prevention—meeting them where they already are. We'll dive into case studies like the 'I need support' campaign in partnership with the 988 Suicide & Crisis Lifeline, and Project Unloaded's 'Leave Guns in the Game' campaign. Join streamers and mental health and gun violence prevention campaign strategists as we unpack what works, what resonates, and what's next in leveraging games and content creators to improve public health.
Speakers:
- Alyssa Sweetman
- Taylor Maxwell
- Nicole Twohig
- Isaiah (NotNoriaga) Pinkney
As the gaming and streaming communities grow, so does their potential to drive powerful, life-changing conversations. This panel explores how game-centered campaigns are effectively educating players about mental health support and gun violence prevention—meeting them where they already are. We'll dive into case studies like the 'I need support' campaign in partnership with the 988 Suicide & Crisis Lifeline, and Project Unloaded's 'Leave Guns in the Game' campaign. Join streamers and mental health and gun violence prevention campaign strategists as we unpack what works, what resonates, and what's next in leveraging games and content creators to improve public health.
Speakers:
- Alyssa Sweetman
- Taylor Maxwell
- Nicole Twohig
- Isaiah (NotNoriaga) Pinkney










