Strategy, Leadership and Politics in Online Wargaming - A Riftborne After Action Report @rebelmerlin22
Strategy, Leadership and Politics in Online Wargaming - A Riftborne After Action Report  @rebelmerlin22
Uploaded July 2026 | Updated September 2026, 3 hours ago
This was originally an after action report for the 3rd Riftborne multiplayer server. However due to the topics and events that needed to be covered in detail I discuss many aspects relating to strategy, leadership and politics in online wargaming.

Link to previous After Action Report: youtube.com/watch?v=He-4yTDRozE

Chapters
0:00 Intro
1:25 Pre-game Setup
3:06 Team Roster
6:37 Grand Strategy
9:10 Gaming Philosophy
11:00 Opening Strategy
19:00 Command Culture
19:55 Discord Server
21:30 Rule Changes
23:10 Command Responsibilities
24:10 Early Diplo
25:20 On Diplomacy and Politics
26:30 Final Strategy
29:25 Defenders Advantage
31:00 Strategy 101
33:44 The Xixitle Flashpoint
39:20 Basic Strategy
41:10 On Diplomacy
50:40 Limited War
57:30 Strategy with NC
1:00:30 On Leadership
1:06:08 Communication
1:07:04 Command and Control
1:14:08 Battle for The Reactor
1:22:05 Team Interactions
1:24:55 Eco Boost Strats
1:27:00 Exploits and Bugs
1:30:00 Leadership Part 2
1:38:00 Player Sacrifices
1:44:50 Community Leadership
1:46:00 Relationship Issues
1:53:56 Endgame
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RebelMerlin |

Strategy, Leadership and Politics in Online Wargaming - A Riftborne After Action Report

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