Stop Hitting Yourself! (Zans Anxiety Dream) - Tactical Breach Wizards Ep. 17 [Hard Difficulty] @PeteComplete
Stop Hitting Yourself! (Zans Anxiety Dream) - Tactical Breach Wizards Ep. 17 [Hard Difficulty]  @PeteComplete
Uploaded December 2024 | Updated September 2026, 2 weeks ago
We continue our playthrough of Tactical Breach Wizards on hard difficulty, as we complete the fifth and final anxiety dream for Zan Vesker, Navy Seer and still traumatized by a mistake he made years ago.
► Full Playlist: youtube.com/playlist?list=PL_lgEqY9K6UVuIxs7ZJFxGqCInDWKD_jQ

In this episode of Tactical Breach Wizards on hard difficulty, we complete Zan's anxiety dream. It was only a matter of time before our Navy Seer had one and his dream self is... less than supportive, to say the least. Eventually, his good friend Jen intervenes, kicks Zan's prickly alter-ego out and helps him overcome at least some of his trauma.

Achievements in this video of Tactical Breach Wizards:
• Tactical Exit
• Back Yourself Up
• Stop Hitting Yourself

Chapters:
0:00 Intro
1:22 Anxiety Dream: Zan
17:27 Jen & Zan
22:28 Outro

► Full Playlist of this Tactical Breach Wizards Completionist Walkthrough: youtube.com/playlist?list=PL_lgEqY9K6UVuIxs7ZJFxGqCInDWKD_jQ

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Tactical Breach Wizards is a tactical, turn-based action roleplaying game developed by Suspicious Developments. We control a small band of wizards, each with a unique set of abilities. Tactical Breach Wizards introduces a unique "Rewind" mechanic that lets players freely try out daring moves and execute risky plans - if they fail, you can always go back to the start and try again. Tactical Breach Wizards also puts emphasis on story and characters: Each mission has your team of wizards come closer to unraveling a magic conspiracy plot and each wizard has plenty of snazzy dialogue to go along with it.

Gameplay in Tactical Breach Wizards focuses on two key aspects: The tactical turn-based combat, in which we control our team of wizards through hazardous situations against a wide variety of magical (and non-magical) enemies, and the roleplaying phase in-between missions, in which we get to know our wizards through dialogue, buil relationships, uncover their past and level up their unique abilities.

For the completionists, Tactical Breach Wizards also offers an entirely cosmetic reward system in the form of confidence goals: Each of your wizards has individual bonus objectives that can be completed on every mission. They are all rather difficult, but successfully mastering them earns you confidence points that can be spend on unlocking new and increasingly ridiculous outfits.

Difficulty-wise, Tactical Breach Wizards offers three difficulty settings, easy, default and hard. On hard difficulty, enemies deal more damage, mana for the most powerful spells is sparse and enemy reinforcements are numerous (and quick on the scene). With a custom difficulty builder, we can increase the challenge of hard difficulty even further and cut our wizards' health in half, offering the most difficult gameplay experience possible.
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Stop Hitting Yourself! (Zan's Anxiety Dream) - Tactical Breach Wizards Ep. 17 [Hard Difficulty]

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