Step-By-Step Intro to MetaHuman Animator in Unreal Engine 5.5 (updated Jan 2025) read description! @hawaiifilmschool
Step-By-Step Intro to MetaHuman Animator in Unreal Engine 5.5 (updated Jan 2025) read description!  @hawaiifilmschool
Uploaded February 2025 | Updated September 2026, 3 days ago
Here are a couple of quick corrections and updates to this tutorial. Be sure to watch it.
youtu.be/o4PEFQ4F9HU

In this video, we take a slow, step-by-step approach to creating a fully animated Metahuman that has both body and facial animation. We cover all the basics to get you started with understanding this ground-breaking system. Please note that the MetaHuman plug-in IS experimental and is not without issues. However, it does allow you to create talking, fully lip synced 3D characters for games and animated films.

Here is how to keep the head motion of the facial animation:
youtu.be/RIf8sUMa28I
Be sure to select Allow Incompatible Skeletons on the Gear Icon when you go to select the animation.

If you notice a slight separation between the body and the head, here is one way to fix that:
youtu.be/99YTbC3JfC4

This video shows how to connect and merge the face and body animations.
youtu.be/pt_1BLK9FOY
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Step-By-Step Intro to MetaHuman Animator in Unreal Engine 5.5 (updated Jan 2025) read description!

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