Uploaded March 2025 | Updated September 2026, 2 weeks ago
Hey guys!
I wanted to get a video out discussing the topic of static rarity for resources in Ashes of Creation. Overall, I am not a fan of the system in its current state. Basically the first movers on server reset and the start of each week get a large advantage over the rest of the community in its current iteration. There's no skill involved in this, it's who is home at their pc first.
A few weeks ago I wanted the entire idea scrapped, but the more I think about it, the more I think it could be ok with some specific improvements that I outline in this video.
Hey guys!
I wanted to get a video out discussing the topic of static rarity for resources in Ashes of Creation. Overall, I am not a fan of the system in its current state. Basically the first movers on server reset and the start of each week get a large advantage over the rest of the community in its current iteration. There's no skill involved in this, it's who is home at their pc first.
A few weeks ago I wanted the entire idea scrapped, but the more I think about it, the more I think it could be ok with some specific improvements that I outline in this video.










