Start of something new @TerryMartinART
Start of something new  @TerryMartinART
Uploaded May 2026 | Updated September 2026, 1 week ago
beamng.com/game
I posted the textures I use for some of my water decals in the community tab today. A lot of them are tests and not good for much, but some are okay

https://1drv.ms/u/c/cd64dc0c4f480222/IQB96IO09DmjTJiptu9z0FJ-AbYFOwncbUNHc2DrNAouKw8?e=2wtZ49.
I open zip and put the decals in the levels Art folder. So its like /current/levels/what_Ever_Map_You_Pick/art/decals
Create texture but dont forget to turn on lerp alpha to stop flickering, and in material tag write roadandpath then press enter and save. Without the tag, the texture will not be in the decals selector.
Groundmodels don't apply btw.
Start of something newWorking on - Human Dummy Organs - Particles - BeamNGMore beams than you can shake a turkey leg at!Better Corn - Spawn much more at once - Better TexturesA Snow Map - from way back...A friends map - early work in progress sampleCoyote on a Rocket - Using my particle BNGP_108 - BeamNGThe Impossible Hill..Max Headroom Eating car test..Zombie FoodFranky Likes TacosCoyote test
BeamNG - TerryMartinART |

Start of something new

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