Uploaded September 2016 | Updated September 2026, 2 weeks ago
We're introducing you to TWO NEW logic blocks today. They open up a world of possibilities in their own unique ways.
The Randomizer Block randomly switches between on and off when it receives a change of state.
The Sensor Block can detect the status of ship/station systems that either charge-up, cooldown, or toggle between active and inactive. This includes power, power aux, shields, thrusters, cargo, cloak, radar jammer, jump drive, and even doors. There are plans to add support for more systems in the future.
In this same update we saw some more features added in, like the ability to swap the content of display modules with logic, and the ability to connect rails directly to an activation module or button in order to detect docked entities more easily.
We're introducing you to TWO NEW logic blocks today. They open up a world of possibilities in their own unique ways.
The Randomizer Block randomly switches between on and off when it receives a change of state.
The Sensor Block can detect the status of ship/station systems that either charge-up, cooldown, or toggle between active and inactive. This includes power, power aux, shields, thrusters, cargo, cloak, radar jammer, jump drive, and even doors. There are plans to add support for more systems in the future.
In this same update we saw some more features added in, like the ability to swap the content of display modules with logic, and the ability to connect rails directly to an activation module or button in order to detect docked entities more easily.










