Stardew Valley - Slingshot Minigame 412 Score TAS @Underscore76
Stardew Valley - Slingshot Minigame 412 Score TAS  @Underscore76
Uploaded August 2021 | Updated September 2026, 1 hour ago
Only things that matter in scoring is hitting every target and maintaining an accuracy greater than or equal to 100%. Scoring is 1 per red target, 2 per blue, 5 per purple which amounts to 103 points for all targets hit. Getting an accuracy of 100% triggers a 4x multiplier to your score (this multiplier is reduced for different levels of accuracy). There is no multi-hit bonus, so no real benefit one way or another on trying to line up multiple targets per shot.

This is run via a custom Tool Assisted Speedrun (TAS) build of Stardew Valley for 1.5.4. Scripting is done via Lua to make it easier to automate tasks like aiming and timing the target locations.
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TheUnderscore76 |

Stardew Valley - Slingshot Minigame 412 Score TAS

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