Star Citizen:  The state of the User-Facing Economic Tools @RaysGuide
Star Citizen:  The state of the User-Facing Economic Tools  @RaysGuide
Uploaded June 2025 | Updated September 2026, 3 weeks ago
I take a detailed look at the state of the Star Citizen Economy which is simultaneously failing on being too complex yet at the same time not sophisticated enough, which is not a contradiction.

0:00 Introduction
0:23 Sophisticaiton reduces complexity
0:33 P2E and P2P
0:55 Three Things Sophistication Should Do
1:05 50 years of increasing sophistication.
2:24 How many currencies?
2:24 How extremely unsophisticated are they
3:40 the problem of Physical currency
4:11 Crushing the Entity Graph
4:48 UEC
5:15 Why this is happening
6:10 Tech Debt
6:35 The visuals
7:35 What UEX is trying to do.
8:20 What CIG promised in Manchester
9:07 The problems with what CIG promised
10:23 First: Secure P2P Trading Interface
11:13 Second: Consignment Store at Stations
12:01 Give-Aways

Join this channel to get access to perks:
youtube.com/channel/UCRiVHK_3XpMqXkkZsW4g8Tg/join

Ray's Discord: discord.gg/6NKZbcTQ
Star Citizen:  The state of the User-Facing Economic ToolsThe Salvation vs Vulture vs Fortune: Looking at Solo SalvageATLS Geo & Drake Golem First NotesWhat Compares to the Tyilui?  Does it CompeteFour (plus one) New Things to Enjoy in Star Citizen 4.1How To Evaluate the Medical Changes in  4.3.1 and the ApolloDoing a Big Space Battle in Server Meshing 4.0Comparing the Hermes to other bigger Star Citizen Cargo ShipsStar Citizen Open PTU!  Set Your Home Location in Pyro or Stanton?Star Citizen: Base Building Economics and Design Tools4.10 PTU First Impressions of Siege of Orison and Other VR thingsStar Citizen in 2025, What Features Fit With This Years Priorities?
Rays Guide |

Star Citizen: The state of the User-Facing Economic Tools

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER