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GoodPunk | [Star Citizen] Server-Meshing Explained - What to expect from Static and Dynamic Meshing @GoodPunk | Uploaded March 2021 | Updated October 2024, 1 day ago.
Explaining what Server Meshing will actually change in the game and the differences between Static Meshing and Dynamic Meshing.

* I mentioned in the video that all data is stored in the server's memory. That was a simplification... with Object Container Streaming the server only holds the data in memory that it actually needs but the general idea of getting more memory with more servers stays true.
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[Star Citizen] Server-Meshing Explained - What to expect from Static and Dynamic Meshing @GoodPunk

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