GoodPunk | [Star Citizen] Server-Meshing Explained - What to expect from Static and Dynamic Meshing @GoodPunk | Uploaded March 2021 | Updated October 2024, 1 day ago.
Explaining what Server Meshing will actually change in the game and the differences between Static Meshing and Dynamic Meshing.
* I mentioned in the video that all data is stored in the server's memory. That was a simplification... with Object Container Streaming the server only holds the data in memory that it actually needs but the general idea of getting more memory with more servers stays true.
Explaining what Server Meshing will actually change in the game and the differences between Static Meshing and Dynamic Meshing.
* I mentioned in the video that all data is stored in the server's memory. That was a simplification... with Object Container Streaming the server only holds the data in memory that it actually needs but the general idea of getting more memory with more servers stays true.