SSF2 Mods: Digimon Smash Arena: Alphamon, Agunimon @richardmohos2251
SSF2 Mods: Digimon Smash Arena: Alphamon, Agunimon  @richardmohos2251
Uploaded November 2016 | Updated September 2026, 2 weeks ago
Here are two new characters and two new stages that will appear in my Super Smash Flash 2 project.
Alphamon has some cut sprites (especially in his final smash), because of the sprite boxes' size, but I think overall the character turned out pretty well. Also in his taunt where he turns back to Dorumon his sprite becomes larger than it supposed to be, because of some kind of codes in Megaman's file and I don't know how to fix it and nobody told me how to reduce it back to it's original size, but I know that some modders know how to do it. They just didn't tell me the method.

On the other Agunimon has this problem reversed, he is very small and I need to increase his size with coding, but I don't know how to do that.

The two new stages are:
-The AR Field from Digimon Universe Appli Monsters over Twilight Town: Here I wanted to put some of those purple digital things that can be found on the buildings onto the stage, but everytime I did it it looked weird. Maybe later I will update the stage.
-The Digimon Tri stage: This stage was based mostly on the first and the third movie. The battleground changing is based on Reunion's Greymon vs Kuwagamon fight where they once fought in the real world and moved to the digital world and back to the real world. The third "destination" is based on Confession's last fight against Meicrackmon and the platform where you can fight is supposed to be the "backup cube" that Izzy made.
The only problem with this stage is that the transition background is shaking and I don't know how to fix that.

Download:
Coming soon.

Special thanks to Ansard Eau KLM for doing Agunimon's sprite work:
youtube.com/user/MrAlalNV
Support him for more awesome work!

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Richárd Mohos |

SSF2 Mods: Digimon Smash Arena: Alphamon, Agunimon

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