SSBM | 10-Man Melee Marth 6.97 (TAS WR) @NintendudeSSB
SSBM | 10-Man Melee Marth 6.97 (TAS WR)  @NintendudeSSB
Uploaded August 2020 | Updated September 2026, 3 weeks ago
Wow, sub-7 with Marth!
Sometimes the 2nd bottom wireframe will DI in such a way that it dies off the top instead of the side, saving 6 frames. The odds of that seem to be approximately 1/15. I also found a new ending that saves another 2 frames. In order to not be bottlenecked by 3rd corner, I intentionally killed 2nd corner a few frames late (and also got a random DI that makes it die 1 frame later). This makes it higher up when it gets hit, which actually makes it die 2 frames sooner.

Regular WR = 7.23 by myself
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Nintendude |

SSBM | 10-Man Melee Marth 6.97 (TAS WR)

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