SSBM | 10-Man Melee Jigglypuff 7.00 (TAS WR) @NintendudeSSB
SSBM | 10-Man Melee Jigglypuff 7.00 (TAS WR)  @NintendudeSSB
Uploaded April 2021 | Updated September 2026, 2 weeks ago
1-frame improvement over previous TAS. I landed a frame earlier after wireframe 4 using different movement, but this doesn't actually save time since I'm bottlenecked by wireframe 5's vertical position. Funnily enough, I saved the frame by throwing earlier. I didn't realize that if you grab on frame 8 of Puff's grab instead of frame 7, you don't need to wait 1 frame before using up-throw. Sub-7 still seems unlikely though unless there's a way to land 1 frame earlier before the first grab.

RTA WR = 7.18 by myself
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SSBM | 10-Man Melee Jigglypuff 7.00 (TAS WR)

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