S.S. Grin: An SEL Game That Cleverly Gets Students To Consider Tone and Subtext @CommonSenseEducation
S.S. Grin: An SEL Game That Cleverly Gets Students To Consider Tone and Subtext  @CommonSenseEducation
Uploaded August 2022 | Updated September 2026, 2 weeks ago
S.S. Grin is a paid game that teaches students social and emotional skills, especially those that help them be better friends and teammates.The player takes on the role of a new recruit on the ship the S.S. Grin, which is tasked with protecting Pacifico Island. Each of the crew members has their own strengths and interests: friendship, respect, planning and thinking ahead, stop and think, listening, and emotions. This crew must help out the inhabitants of Pacifico by completing tasks presented as different vignettes -- similar to story-based adventure games like The Secret of Monkey Island. These situations require students to use their knowledge, context clues, and foresight to be able to determine their next move in the game.

S.S. Grin places value on process over perfection, so students must rely on real-life resources, regulation strategies, and other pro-social supports to complete their goals. And students have to pay attention to more than the content of what's being said. Each interaction in S.S. Grin is layered with elements like tone, inflection, and appropriateness.

For more, check out our review of S.S. Grin: commonsense.org/education/website/ss-grin

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S.S. Grin: An SEL Game That Cleverly Gets Students To Consider Tone and Subtext

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