SPM Glitch: Display unused animation in-game @DarkFawfulthegreat64
SPM Glitch: Display unused animation in-game  @DarkFawfulthegreat64
Uploaded November 2021 | Updated September 2026, 1 week ago
Discovered by Zakubinator3000 on Twitter- twitter.com/Zakubinator3000/status/1453574755701854215

Using Fleep instantly forces you out of 3D if you're in it. If Mario walks off a ledge during this transition, Fleep isn't used. Timing this correctly you can initiate a ladder climb while the perspective is still changing, triggering the side-view climb animation which is unused under normal circumstances.

I was aware you could trigger this using memory hacks to swap dimensions while moving freely, but this is the first discovery of it being possible in normal gameplay. No hacking needed for this method!
SPM Glitch: Display unused animation in-game(Outdated) Bowsers Fury Trailer BGM (Plessie Ride)Hang In There, KidPaper Mario 3DS - Earliest Known Footage, 2010 (stabilized)Super Paper Mario tune in Sticker Stars credits themeevery attempt on trumps life be likeDowntown Bikini Bottom - SpongeBob SquarePants SuperSponge (GBA) HQ Extendedstroke my memory banksSub Shark & Parasitic Worm - SpongeBob SquarePants SuperSponge (GBA) HQ ExtendedSound Test (Unused) - SpongeBob SquarePants SuperSponge (GBA) HQ ExtendedFloating (Lyrics) - The Brave Little Toaster Goes to MarsAbsolutely Green (clean) - A Troll in Central Park
Dark Fawfulthegreat64 |

SPM Glitch: Display unused animation in-game

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