Split up YOUR Game in Unity @Unity3dCollege
Split up YOUR Game in Unity  @Unity3dCollege
Uploaded January 2024 | Updated September 2026, 2 weeks ago
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Scenes or prefabs? In this video I answer the question:
Hey Jason, I'm developing a game where I change from a hub into a battle scene. I have multiple fighting arenas, but the whole logic is always the same. I want some different light / shadow settings (I use the URP) for the different arenas (some night & some day for example) do I need to prefab all my logic related objects and make multiple scenes or is there some easy way to load the same scene with different lighting settings (I would then enable / disable the game objects according to an sceneID) can you make a quick video about it? It would be highly appreciated ☺
Split up YOUR Game in UnityFuture for video games deployment?GameDevShow #152 - Secret Show!3 Magic Lines for Game Devs - #unity3d#175 - How do you structure a game?They Brought it Back! #unity3dUnity eats YOUR hdd space! how to fixCritical Unity Exploit - Easy(ish) Fix - Do it Now :)GameDevShow #156 - LIVE3 Essential Unity3D Debugging TechniquesGame Dev Show - LIVE - UNITY 2025 Roadmap + Best of GDCHow I use abstraction SIMPLY in unity
Jason Weimann (GameDev) |

Split up YOUR Game in Unity

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