Splatoon 3: Some hits, some misses, in Rainmaker [16(2)-5, Splat Charger] @TigerEars
Splatoon 3: Some hits, some misses, in Rainmaker [16(2)-5, Splat Charger]  @TigerEars
Uploaded September 2024 | Updated September 2026, 5 days ago
I assume the position on top of the bridge, and get a neat splat with a Splat Bomb on a Splash Wall, and then realise why the pendulum is there. Still, I manage to sneak a good shot past it, and that makes the path ahead look clear. But it only looks clear, as the Decavitator pops up to stop me. My squidmates burst the Rainmaker free, stopping the Decavitator, and I return to help pop it again after it hits the first checkpoint. I'm a bit slow, then a bit quick to move up, and I get stuck in too much ink in a place I shouldn't be.

I risk another super-jump back, to a position that looks safe on the map, just as my squidmates start getting splatted. I beat a minor retreat, while hoping to hold some turf, and although I don't stop the Rainmaker I do splat an Inkjet. I then fail to hop a Wave Breaker, and miss-time a couple of squid-surges, so I'm not in top form. I help stop the Rainmaker, kinda, and then hide a bit, waiting for my squidmates to grab it back, at which point I whip out an Ink Vac. That stops a lot of inkoming ink, and the inksplosion from it hits the E-litre 4K nicely. A Splat Bomb gets a second splat, circumstances favouring me nicely there, but my chasing the Wellstring V turns out to be rather foolish. At least it keeps them busy, as the Rainmaker pushes forwards.

I take the slow way back, as splattings happen ahead of me, and turn up in time to stop the Rainmaker getting too far back our way. It kinda helps, as it gives my squidmates time to get back, but then I miss the second Rainmaker movement and get distracted by a Wave Breaker, only for an Inkjet to splat me in the back. My squidmates stop the Rainmaker hitting the checkpoint, which is good, and I return to get a confidence-building splat on a super-jumper. I then miss the E-litre 4K, and they miss seeing me get close. My Splat Bomb misses them, and I nearly miss the bridge as I duck away. It's all a bit farcical, but I take a moment and see the charger get up on to the perch, where a nice shots finally splats them.

I am helped out by the Rainmaker, so that the .52 Gal doesn't splat me, and return the favour by splatting the Wellstring V, rushing forwards where they shouldn't be. I miss a super-jumper, which is a bit poor, but pull out an Ink Vac to help us make progress, which it looks like we can do. Or we could, if there wasn't a Kraken on the other team. I luckily duck underneath its appearance, only to be splatted by the Wellstring V. So it goes. I return in a defensive mood, which just happens to put me right next to the E-litre 4K. It still takes me three shots to splat them, but never mind. Then I don't really know what I'm doing. I just wait to shoot someone, who I miss, but the E-litre 4K super-jumping back in gives me a nice target.

The Rainmaker comes to me, so I move up, just as my squidmates complete a Wipeout, giving us some easy time. I think the Rainmaker wants to hop the ledge, so I go that way and splat the Decavitator making some obvious tracks. But the Rainmaker goes another way. That's cool, and I splat the E-litre 4K not looking my way, before running out of ink. But that's okay, even with the Wellstring V coming my way, because I have another Ink Vac. I don't think the Wellstring V enjoyed that. I keep moving in to purple turf, and beat the E-litre 4K to a full charge, before accidentally jumping on to a Rainmaker shield being hit by a B-bomb. I take a full moment to realise I've not been splatted, and celebrate our having the Rainmaker as time runs out, giving us the victory. Woomy!
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Squid, Kid, Salmonid |

Splatoon 3: Some hits, some misses, in Rainmaker [16(2)-5, Splat Charger]

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