Splatoon 3: One-way traffic in Tower Control [13(2)-3, Carbon Roller Deco] @TigerEars
Splatoon 3: One-way traffic in Tower Control [13(2)-3, Carbon Roller Deco]  @TigerEars
Uploaded December 2024 | Updated September 2026, 4 days ago
I lay down some ink, on the turf and walls, but miss my Burst Bomb throw at the Tower. Never mind that, though, as one of the Dualies is looking to threaten me, and just as they're splatted another one is behind me, splatting a squidmate. I back off, look back, and catch them before they can squid-roll away from danger. Nearly running in to a Suction Bomb gets my juices flowing, and isn't helped by being hit by a Splattercolour Screen, but hiding for a bit lets that wear off. I dive down trying to splat the Dualie Squelchers, and keep moving after missing them, a squidmate helpfully getting the splat, and then I try to work out where the Tower is. Oh, not far. But there is ink flying around, which not even a Trizooka can keep me safe from.

I super-jump a little way back, and scoot around the side of the progressing Tower, hoping to go unnoticed. I don't think that works, but I get a splat before the yellow team find me properly. I return to get carelessly hit by a Wave Breaker, so I hide for a bit, not realising the yellow team barely has anyone running around. That's fine, though, as my squidmates ride the Tower. I squid here and there, looking for opportunity and not really finding much, but getting close to the Rapid Blaster stops them being a threat to the Tower, even if my Trizooka shots go astray. That makes me a target, and somehow I dodge the Tetra Dualies to get a Burst Bomb on target, and close with the Rapid Blaster to do much the same, only with a solid vertical flick to follow.

I turn around to see good progress being made with the Tower, hopefully in part because half the yellow team were battling me. I get close to provide more direct support, as yellow ink flies all around. Some is hitting the walls, so I hold back and ambush the Flingza Roller nicely, but missing the next inkling behind them. I keep chasing and flicking, to little effect, and thankfully fall off the ledge to find turf below me, only the Tetra Dualies follow. At least they're not attacking or riding the Tower, and a shared splat is a decent result.

The rest of the team is on the Tower, no doubt sensing a knockout victory, so I super-jump to them, even as splats reduce their numbers. I land with a solidly timed flick, splatting an ambusher-in-wait, and do what I can from where I am while my squidmates return and super-jump their way back. But not even a full complement can make the Tower progress, and we stall a second time, as the yellow team get more splats. I hold back again, and just about catch the Tetra Dualies coming up the wall after falling down. I splat the a second time, as they rush back the same way, my still being there as I watch the inksplosions to the other side suggest the Rapid Blaster is coming. Coming, but not getting here, a squidmate splatting them.

Now it feels like we can push the Tower, helped by the Flingza Roller appearing right in front and beneath me, ripe for a splatting. There's no one left of the yellow team around, and only the Dualie Squelchers charging straight towards us. Two Burst Bombs somehow splat them before they get close, no doubt helped by squidmates' ink, and the Wipeout lets me pose as we trundle to the goal. Woomy!
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Squid, Kid, Salmonid |

Splatoon 3: One-way traffic in Tower Control [13(2)-3, Carbon Roller Deco]

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