Uploaded February 2026 | Updated September 2026, 39 minutes ago
I know it's been several months but finally, the version 1.0.0 update for my Splatoon 1 Octo Valley Randomizer has finally been released! Even decided to get a bit fancy with the editing this time.
As of writing, these are the aspects that are able to be randomized/shuffled:
- Kettles (bosses as well, though the boss kettles are randomized with each other with the exception of DJ Octavio, who is still the final boss)
- Ink colors (with the option to choose the color sets from either Octo Valley or multiplayer battles)
- Mission dialogue
- Stage music
- Hero Weapons (the Hero Shot, Hero Roller, and Hero Charger)
item drop randomizer, with the option to choose between different item drop rates
And newly added to version 1.0.0:
- Enemy Randomizer, with proper logic applied so that the player won't get softlocked. If you happen to run into any softlocks, please report them with your seed and what led to the softlock so I can look into and hopefully fix them.
- Item Drop Randomizer, with the option to choose between different item drop rates.
I also took the time to implement various optional quality-of-life tweaks to improve a randomizer playthrough. Currently these are the available options:
- Skip Octo Valley Intro Cutscene: Skips the first cutscene that plays when entering Octo Valley for the first time on a fresh save file.
- Skip First News Intro: Skips the initial news and plaza tour sequence that takes place after the tutorial.
- Add Restart Option to Octo Valley's Pause Menu: Makes the stage restart option found in amiibo challenges available in standard Octo Valley gameplay.
The randomizer works on both real Wii U hardware running Aroma custom firmware and the Cemu emulator! If you would like to try out the randomizer for yourself, you can download it right now from here: github.com/techmuse8/Octo-Valley-Randomizer/releases/latest
You'll need a clean dump of the latest version of Splatoon of any region (version 2.12.1 as of writing) in order to operate the randomizer. The links above will provide you resources on how to obtain one legally.
For feedback/support, feel free to join my Discord server or these other places below:
Splatoon Modding Hub Discord: discord.gg/P6RNNvk
Splatoon Speedrunning Discord: discord.gg/GuSyHF8NT5
Archipelago Randomizer Discord: discord.gg/archipelago (specifically the Splatoon thread in the future-game-design forum)
If you want more frequent updates, follow me on (preferably) Bluesky or Twitter as I've been posting updates on the randomizer regularly over there, and/or subscribe to the channel. Enjoy!
Trailer music is Splattack (Octo) from Splatoon 2: Octo Expansion
For a list of credits see here: docs.google.com/document/d/1TiUmw8RNokKciQDHbmgZV29CZrUNqfDoGPWYT2WNnqo/edit?tab=t.0
2nd channel: youtube.com/channel/UC2qGs6BpGzBLY7di17upl3A
Other Socials:
Discord - discord.gg/yQ4AhGWsb5
Bluesky - https://bsky.app/profile/techmuse.bsky.social
Twitter - twitter.com/techmuse8
Twitch - twitch.tv/techmuse
GitHub - github.com/techmuse8
Website - techmuse8.github.io
I know it's been several months but finally, the version 1.0.0 update for my Splatoon 1 Octo Valley Randomizer has finally been released! Even decided to get a bit fancy with the editing this time.
As of writing, these are the aspects that are able to be randomized/shuffled:
- Kettles (bosses as well, though the boss kettles are randomized with each other with the exception of DJ Octavio, who is still the final boss)
- Ink colors (with the option to choose the color sets from either Octo Valley or multiplayer battles)
- Mission dialogue
- Stage music
- Hero Weapons (the Hero Shot, Hero Roller, and Hero Charger)
item drop randomizer, with the option to choose between different item drop rates
And newly added to version 1.0.0:
- Enemy Randomizer, with proper logic applied so that the player won't get softlocked. If you happen to run into any softlocks, please report them with your seed and what led to the softlock so I can look into and hopefully fix them.
- Item Drop Randomizer, with the option to choose between different item drop rates.
I also took the time to implement various optional quality-of-life tweaks to improve a randomizer playthrough. Currently these are the available options:
- Skip Octo Valley Intro Cutscene: Skips the first cutscene that plays when entering Octo Valley for the first time on a fresh save file.
- Skip First News Intro: Skips the initial news and plaza tour sequence that takes place after the tutorial.
- Add Restart Option to Octo Valley's Pause Menu: Makes the stage restart option found in amiibo challenges available in standard Octo Valley gameplay.
The randomizer works on both real Wii U hardware running Aroma custom firmware and the Cemu emulator! If you would like to try out the randomizer for yourself, you can download it right now from here: github.com/techmuse8/Octo-Valley-Randomizer/releases/latest
You'll need a clean dump of the latest version of Splatoon of any region (version 2.12.1 as of writing) in order to operate the randomizer. The links above will provide you resources on how to obtain one legally.
For feedback/support, feel free to join my Discord server or these other places below:
Splatoon Modding Hub Discord: discord.gg/P6RNNvk
Splatoon Speedrunning Discord: discord.gg/GuSyHF8NT5
Archipelago Randomizer Discord: discord.gg/archipelago (specifically the Splatoon thread in the future-game-design forum)
If you want more frequent updates, follow me on (preferably) Bluesky or Twitter as I've been posting updates on the randomizer regularly over there, and/or subscribe to the channel. Enjoy!
Trailer music is Splattack (Octo) from Splatoon 2: Octo Expansion
For a list of credits see here: docs.google.com/document/d/1TiUmw8RNokKciQDHbmgZV29CZrUNqfDoGPWYT2WNnqo/edit?tab=t.0
2nd channel: youtube.com/channel/UC2qGs6BpGzBLY7di17upl3A
Other Socials:
Discord - discord.gg/yQ4AhGWsb5
Bluesky - https://bsky.app/profile/techmuse.bsky.social
Twitter - twitter.com/techmuse8
Twitch - twitch.tv/techmuse
GitHub - github.com/techmuse8
Website - techmuse8.github.io










