Tob3000 | Spirit hover as child setups @Tob-hl4ru | Uploaded 1 year ago | Updated 8 hours ago
0:00 Hover to the pillar: 18 sideflips is safe (17 might also work). Angle is lenient, I aimed for left of B button to align with right edge of pillar.
1:18 Pillar to mirror shield: 11 ess shuffle chu forward backflips. Angle cue: about a quarter of c down gets covered by the background texture (this method needs a first person item or link goes offscreen and you need to do inputs blind)
2:35 Pillar to mirror shield: 11 left sideroll 1st frame chu drops. Angle cue: leftmost hill seam touches the edge of the screen; +flick left,down,left to guarantee a left sideroll)
(reminder: left sideroll 1st frame chu drops give 2 frames to target the bombchu(which makes this method viable without a first person item))
3:34 mirror shield to silver gauntlets: target finger from behind, 1 sideflip, 4 angled chu hovers, 2 sideflips, sidehop
4:24 silver gauntlets to mirror shield: target finger from behind, 1 sideflip, 1 angled hover, 5 sideflips, sidehop
0:00 Hover to the pillar: 18 sideflips is safe (17 might also work). Angle is lenient, I aimed for left of B button to align with right edge of pillar.
1:18 Pillar to mirror shield: 11 ess shuffle chu forward backflips. Angle cue: about a quarter of c down gets covered by the background texture (this method needs a first person item or link goes offscreen and you need to do inputs blind)
2:35 Pillar to mirror shield: 11 left sideroll 1st frame chu drops. Angle cue: leftmost hill seam touches the edge of the screen; +flick left,down,left to guarantee a left sideroll)
(reminder: left sideroll 1st frame chu drops give 2 frames to target the bombchu(which makes this method viable without a first person item))
3:34 mirror shield to silver gauntlets: target finger from behind, 1 sideflip, 4 angled chu hovers, 2 sideflips, sidehop
4:24 silver gauntlets to mirror shield: target finger from behind, 1 sideflip, 1 angled hover, 5 sideflips, sidehop