Uploaded February 2022 | Updated September 2026, 3 days ago
And still, i'm facing the issue with "Daily Bugle Approach" since the music doesn't load properly and somehow results with a random punch sound effect. I'm so close about to fix this last corrupted level and thus it will be uploaded with the permission and agreement of SolidSnake11.
The "Daily Bugle Approach" level does overload the RAM so it ends up with a sh*tty red screen. I will also try to find a workaround to make it playable with music. Otherwise I'll have to remove it completely if it doesn't work properly, so at least the level would be playable.
NOTE:
I've extracted the image file with UltraISO. The audio format for the voice lines, which are implemented in an audio format called XA, cannot be extracted correctly as a regular file, so thats why I'm currently using a special CD utility that allows me to replace each file of an image without extracting anything. In the previous videos there were not any voice lines not even in the fixed levels, that was my mistake since I've extracted and rebuild the image without the voice lines.
And still, i'm facing the issue with "Daily Bugle Approach" since the music doesn't load properly and somehow results with a random punch sound effect. I'm so close about to fix this last corrupted level and thus it will be uploaded with the permission and agreement of SolidSnake11.
The "Daily Bugle Approach" level does overload the RAM so it ends up with a sh*tty red screen. I will also try to find a workaround to make it playable with music. Otherwise I'll have to remove it completely if it doesn't work properly, so at least the level would be playable.
NOTE:
I've extracted the image file with UltraISO. The audio format for the voice lines, which are implemented in an audio format called XA, cannot be extracted correctly as a regular file, so thats why I'm currently using a special CD utility that allows me to replace each file of an image without extracting anything. In the previous videos there were not any voice lines not even in the fixed levels, that was my mistake since I've extracted and rebuild the image without the voice lines.










