Spider-Man 2000: Custom HUD - Part 1 @T.C-Kral-Yusuf
Spider-Man 2000: Custom HUD - Part 1  @T.C-Kral-Yusuf
Uploaded July 2021 | Updated September 2026, 3 days ago
Finally, I managed to load PS1 textures on the PC version.

The reason why the HUD is not scaled and resized properly is that the textures and HUD position of the PS1 has been written in a different byte offset, which causes this weird HUD position. On the first attempt, the game was always crashing when the byte gets called. The second attempt included a seperate crash fix which caused the game to load the default Spidey HUD. And on the third attempt, I figured out how the game loads the HUD and its bytes.

Nevertheless, I have replaced the Symbiote HUD with the Earth X HUD from Spider-Man 2: Enter Electro successfully which also fits to its suit.

Depending on my current progress, I could say that the PS1 textures can be loaded as long as the executeable reads the correct bytes.

Moreover, the game has yet issues to load several objects and textures from the Enter Electro game, since this game reads only a certain byte for e.g the levels and its objects.
Spider-Man 2000: Custom HUD - Part 1Spider-Man PS1: New Street LevelMarvels Spider-Man: Miles Morales - Air TricksSpider-Man 3: RvB Milestone (Long Gameplay)Spider-Man 2000: Dreamcast (RETEXTURED)Spider-Man PS1: Disabled Web Swing CameraSpider-Man 2000: New HUD FunctionSpider-Man 2000: Security UpdateSpider-Man PS1: Shopping Mall MapSpider-Man 2000: Livestream - More Bug FixesSpider-Man 2000: Extended Update v2.0Spider-Man 3: Dolphin Emulator (HD Gameplay 2021)
T.C Kral-Yusuf |

Spider-Man 2000: Custom HUD - Part 1

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER