Spider-Man 2 (2004) - Walkthrough Part 1 - Chapter 1: What Might Have Been @AnonymousInfection
Spider-Man 2 (2004) - Walkthrough Part 1 - Chapter 1: What Might Have Been  @AnonymousInfection
Uploaded May 2018 | Updated September 2026, 2 hours ago
Spider-Man 2 (2004) - Walkthrough Part 1 - Chapter 1: What Might Have Been

Walkthrough of Spider-Man 2 in high definition on the Xbox 360.

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Release Date: June 28, 2004

Systems: PlayStation 2, Xbox, Microsoft Windows, PC, PlayStation Portable, Gameboy Advance, Nintendo DS

Developer: Treyarch, Vicarious Visions, The Fizz Factor, Aspyr, Activision

Publisher: Activision

Description:

The follow-up to the blockbuster Spider-Man movie brings with it a follow-up to the blockbuster game, Spider-Man: The Movie. The menacing Dr. Octopus has put NYC in crisis again, but the webslinger is older, wiser and more in command of his powers now. In keeping with the more in-control Spider-Man, the game's controls have been beefed up considerably to allow never-before-seen moves and amazing agility in a fully-explorable 3D world that takes the popular "sandbox" concept of games like Tony Hawk's Underground and GTA and allows Spidey to take on missions and challenges all across the city as he and his spider-senses see best.

Key Features:

Explore a more open-ended New York City as you face off against criminals like Dr. Octopus, Mysterio and Rhino.

Use your spider-sense to detect danger - stop the random street crimes Spider-Man will run across, for enhanced reputation and bonuses.

New web-swinging mechanics -- Move in all sorts of crazy directions and angles, then yank yourself along super-fast.

All-new combat system with more amazing combos -- spectacular, over-the-top moves for the ultimate fighting experience
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Spider-Man 2 (2004) - Walkthrough Part 1 - Chapter 1: What Might Have Been

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