Speedruns As Intended - The Full Cut  @BloodShot9001
Speedruns As Intended - The Full Cut  @BloodShot9001
BloodShot9001 | Speedruns "As Intended" - The Full Cut @BloodShot9001 | Uploaded April 2021 | Updated October 2024, 8 hours ago.
Just gonna get this out of the way, don't watch this, the first hour is kind of funny but as it goes on it just gets more depressing to watch, with only a few "good moments" strewn about.

This was my April Fools stream where I "speedran the game" using a ruleset that removed ANY semblance of whatever might be considered a glitch, even if by most standards people agree those things are not glitches.

This is more a point of WHY glitchless isn't a thing, as even during this run multiple bugs occurred that were beyond my control. There's so many SMALL things with the game, that trying to make a run "glitchless" would be absolute hell for people to monitor. Plus it'd be a kind of boring run anyways.

The decision to pick "off-meta" options was more a farse at people who insist on using inefficient weapons AFTER they ask for help. I don't care if you use any/all weapons, but if you ask me what is good and what is bad, I will tell you honestly what is bad and why it's bad, and if you refuse to use it after the fact, you're just being weird for asking in the first place.
Speedruns As Intended - The Full CutMetal: Hellsinger - Voke Beast Difficulty - 14,253,265 ScoreMetal: Hellsinger - Stygia Beast Difficulty - 16,858,577 ScoreNo, Not After All of ThatWhat are Edge Boosts?Ghostrunner - Kill Run 4 Classic (35.55) (WR)Glitched Icon of SinGhostrunner - Kill Run 3 Classic - 1:02.12Doom Eternal Quick Swaps in Back 4 BloodMetal: Hellsinger - Leviathan Update Scoring ChangesMetal: Hellsinger - Stygia Beast Difficulty - 15,569,522 ScoreMetal: Hellsinger - Yhelm Beast Difficulty - 20,150,911 Score

Speedruns "As Intended" - The Full Cut @BloodShot9001

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