@sunteam
  @sunteam
sunteam | Spectrum Next Tutorial | Writing a text adventure using Adventuron @sunteam | Uploaded July 2021 | Updated October 2024, 1 day ago.
Creating a classic style text adventure for the Spectrum Next is easy. This tutorial takes you through the primary steps, as I recreate the game 'King's Ransom' which was given away with The Graphic Adventure Creator.



Below are links to the most important pages.

While making your adventure, pay special attention to the information in the 8-bit mode documentation and compile ad check your game frequently as some commands may not work as intended on the target hardware.

Adventuron Editor: adventuron.io/beta

Adventuron Documentation: adventuron.io/documentation
Adventuron 8-Bit mode information: adventuron.io/documentation/8bit.html
DAAD Ready: uto.speccy.org/daadready.html
Download the game: sunteam.itch.io/kings-ransom
Spectrum Next Tutorial | Writing a text adventure using AdventuronCrisis Force - Never Played NES #44PC Engine City podcast 18Grelox -Factox- MantlerPsycho Chaser soundtrack | PC Engine / TurboGrafx-16 MusicPC Engine City podcast 38These Things - An Ode to Deep Bluesunteam Live StreamPC Engine Visual Scenes: Eikan Wa Kimi Ni openingTwitch Stream: PC Engine - Galaxy Fraulein Yuna 2 Digital Comic (2)PC Engine City podcast 40Forgotten Worlds soundtrack | PC Engine / TurboGrafx-16 Music

Spectrum Next Tutorial | Writing a text adventure using Adventuron @sunteam

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER