sunteam | Spectrum Next Tutorial | Writing a text adventure using Adventuron @sunteam | Uploaded July 2021 | Updated October 2024, 1 day ago.
Creating a classic style text adventure for the Spectrum Next is easy. This tutorial takes you through the primary steps, as I recreate the game 'King's Ransom' which was given away with The Graphic Adventure Creator.
Below are links to the most important pages.
While making your adventure, pay special attention to the information in the 8-bit mode documentation and compile ad check your game frequently as some commands may not work as intended on the target hardware.
Adventuron Editor: adventuron.io/beta
Adventuron Documentation: adventuron.io/documentation
Adventuron 8-Bit mode information: adventuron.io/documentation/8bit.html
DAAD Ready: uto.speccy.org/daadready.html
Download the game: sunteam.itch.io/kings-ransom
Creating a classic style text adventure for the Spectrum Next is easy. This tutorial takes you through the primary steps, as I recreate the game 'King's Ransom' which was given away with The Graphic Adventure Creator.
Below are links to the most important pages.
While making your adventure, pay special attention to the information in the 8-bit mode documentation and compile ad check your game frequently as some commands may not work as intended on the target hardware.
Adventuron Editor: adventuron.io/beta
Adventuron Documentation: adventuron.io/documentation
Adventuron 8-Bit mode information: adventuron.io/documentation/8bit.html
DAAD Ready: uto.speccy.org/daadready.html
Download the game: sunteam.itch.io/kings-ransom