Spades Archive Tunes - The Disowned Collection (2016-2020) @SJS_Second_Channel
Spades Archive Tunes - The Disowned Collection (2016-2020)  @SJS_Second_Channel
Uploaded February 2024 | Updated September 2026, 1 week ago
So, what I have here is a small catalog of songs that, at some point in the time I've been making chiptunes, I wanted to forget that I ever made, hence why I call this "The 'Disowned' Collection." The reasons why I felt like that toward these songs might be because of the following: Some negative comments I received towards some of the songs that I took personally combined with whatever personal issue I was going through or someone being incredibly nasty to me for not mentioning that I referenced their cover. Today, I decided to bring back all these songs on my second channel. Some of you who may have been subscribed to my main channel might recognize a few of the songs here.

Song times:

00:00 - Agent X (ZX Spectrum) - Title (Atari 2600/7800 Cover)
02:41 - Beginning of the Journey (PC Engine Remake)
05:15 - VinsCool - Concealed (NES+Namco 163 Cover)
07:51 - Contra (NES) - Jungle (PCE Cover Version 1)
08:52 - Contra (NES) - Intro+Jungle (PCE Cover Version 2)
10:00 - DuckTales (NES) - Moon (PCE Cover)
11:00 - Magical Block Carat - BGM 5 (Gen/MD Cover)
12:12 - Mega Man 2 - Bubble Man (PCE Cover V1)
13:04 - Mega Man 2 - Metal Man (PCE Cover V1)
13:53 - Mega Man 2 - Wood Man (PCE Cover V1)
14:42 - Original C64 Loader Theme #2 (Unfinished Song)
15:21 - RoboCop 3 (C64) - Theme (Game Boy/Color)
19:21 - Zelda Majora's Mask - Stone Tower Temple (YM2151+PCM "Remix")
21:33 - The Ninja Warrior - Daddy Mulk (FDS Cover V1)

Foot notes regarding a few songs:

I did do two other covers of Tim Follin's ZX Spectrum Beeper tunes, including another Agent X cover using FMComposer and a cover of Chronos on PC Engine in 2018. However, someone I looked up to at the time said some incredibly nasty stuff to me for not referencing their covers (I did use their covers for reference, but I will leave their name unmentioned). This did cause me to get disheartened. Not only did I lose the respect I once had for them, but I also deleted the modules to these covers out of absolute sadness (I was already going through doubts of my musical abilities during this time), and only my Atari 2600/7800 cover of Agent X survived because I used my FMComposer cover after being inspired by VinsCool's Atari 2600/7800 cover of Chronos (they covered the song by ear, by the way).

The module to the PCE Remake of Beginning of the Journey is lost to time because I deleted it out of frustration after listening to how some folks reacted to a comment I made about it in a live stream in 2020.

The reason why the Magical Block Carat tune is here is because there was a point in my life where I wasn't sure if I wanted to listen to songs from any eroge type game. I was once told by two different folks that I was missing out on amazing songs "with that attitude" I had in 2018-2019. I do listen to songs from a few eroge type games now. I just prefer to not see an NSFW image of an animated female character while doing so.

For version 2 of the my cover of the Jungle tune from Contra, I replaced the drum samples from the PCE port of Parodius Da with a kick and snare I've been using since 2019. In hindsight, though, I think version 1 sounds better than version 2.

The composition of Wood Man here is based on the Wily Wars version of the song. At the time I did version 1 of this cover in 2018, I prefered the Wily Wars version of tune to that of the original NES version, and I remember being told that there were many mistimed notes here. I do prefer the original NES version now, and version 2 of this cover is based on that one: youtu.be/QpnBG4DKeO0?feature=shared&t=260

The song "Original C64 Loader Theme #2" was the first time I had actual critique towards any song I made up to that point in 2018. Because of how I was at the time, I ended up taking it personally and took a break. In fact, I couldn't enjoy listening to any songs for a while, because I focused too much on how they were structured. The GoatTracker module to this song is lost to time.

I had to do a lot of volume optimization on the RoboCop 3 song I did back in 2017. One criticism I remember from it was that the lead was too loud.

The Stone Tower Temple tune (which I actually did in 2016, one of my earliest DefleMask tunes. I often forget about some of my ealiest DefleMask tunes from 2016, hence the "2017" shown in this video) has had a bunch of notes properly timed, but I don't really consider it one of my best works.

Oh boy, where do I begin with the Daddy Mulk tune? You may recall from my YouTube Channel History video that I had gotten so much criticism towards this song in Christmas Day 2017, so I do recommend checking out that part of the video to see what the criticisms were: youtu.be/Uz3EZ3yGWJk?feature=shared&t=290 Here, I decided to change the bass by altering its waveform and changing the modulation shape to a sine wave so that it sounds more bassy.
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Spade's Archive Tunes - The "Disowned" Collection (2016-2020)

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