[Source 1] Hammer Tutorial V2 Series #8 Complete Lighting Tutorial @TopHATTwaffle
[Source 1] Hammer Tutorial V2 Series #8 Complete Lighting Tutorial  @TopHATTwaffle
Uploaded August 2013 | Updated September 2026, 1 day ago
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In this tutorial you'll learn how to add lighting into your level. Helpful links below!!

Table of Contents
Compile Process, Color Theory and Player Moods - Right now!
Adding a Basic Light - 5:00
Adding a Spot Light - 7:55
Adding a Sun and Environmental Lighting - 10:20
Adding Sprites to Basic Lights - 13:30
Adding a Point_Spotlight effect - 16:15
Adding Dustmotes - 18:45
Adding a Projcted Texture/Dynamic Light - 21:05
Lightmap Grid - 25:05
Lights.Rad Brush Lighting - 28:00
Smoothing Groups - 30:10
Blending Options - 32:40
Advanced Shadows and Compile Options - 34:25
HDR Configuration - 39:40
Complete Overview - 45:00

Light VDC
developer.valvesoftware.com/wiki/Light

Light_Spot VDC
developer.valvesoftware.com/wiki/Light_spot

Light_Environment VDC
developer.valvesoftware.com/wiki/Light_environment

Env_Projectedtexture
developer.valvesoftware.com/wiki/Env_projectedtexture

Big amazing guide to lighting!
tophattwaffle.com/lighting-tips-tricks-and-hints

Lighting Psychology
developer.valvesoftware.com/wiki/Intermediate_Lighting#Lighting_psychology

Intermediate Lighting VDC
developer.valvesoftware.com/wiki/Intermediate_Lighting

Advanced Lighting VDC
developer.valvesoftware.com/wiki/Advanced_Lighting

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[Source 1] Hammer Tutorial V2 Series #8 "Complete Lighting Tutorial"

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